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AMD FSR Redstone arrives December 10 with a teaser

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Last updated: 19 Nov 2025 at 2:58 pm UTC

AMD have gone and done it. They've put up a teaser for an announcement of AMD FSR Redstone arriving on December 10. Marketing - you gotta love it right? A 26 second video that tells us nothing at all, only that FSR Redstone is "premiering on December 10th".

Officially, only Radeon RX 9000 will be supported, so a lot of GPU owners are going to miss out unless they upgrade. Well, FSR4 can be made to work on earlier models (even the Steam Deck), but it's not completely clear exactly what Redstone will hook into so it may just be out of reach for older generations.

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According to AMD's own information, FSR Redstone key highlights include:

FSR "Redstone" is a suite of ML-powered gaming technologies, delivering smoother performance and sharper visuals on the latest on AMD RDNA™ 4 GPUs – coming soon.

  • FSR Upscaling: (Formerly AMD FidelityFX™ Super Resolution) Reconstructs crisp, high-quality visuals from low-resolution frames. 
  • FSR Frame Generation: Predicts and inserts new frames between rendered ones, delivering smoother and higher frame rate gaming.
  • FSR Ray Regeneration: Infers and restores full-quality ray-traced detail from sparse samples, delivering sharp, noise-free visuals with reduced rendering cost. 
  • FSR Radiance Caching: Dynamically learns and then predicts how light propagates through a scene, delivering efficient real-time global illumination. 

I do wonder how long it will be before Proton supports it. We only just had VKD3D-Proton 3.0 released which finally has FSR4 support - so it may be a little while. As always, GamingOnLinux will let you know when we know without any clickbait on it.

Article taken from GamingOnLinux.com.
Tags: AMD, Misc, Upcoming
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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8 comments Subscribe

voytrekk 2 hours ago
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This would be a lot cooler if they would support RDNA3. It's annoying that I bought a 7900 XTX and I miss out on features that my card could handle, even when it is still the strongest AMD card on the market.
Jarmer 2 hours ago
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all hail the fake frames?

I have never and will never use any form of frame generation or upscaling. If I wanted to play my games on a 480p monitor, I would have bought a 480p monitor and a 3dfx voodoo gfx card from 1998.
Vigil 2 hours ago
This would be a lot cooler if they would support RDNA3. It's annoying that I bought a 7900 XTX and I miss out on features that my card could handle, even when it is still the strongest AMD card on the market.

Agreed.

all hail the fake frames?

Frame generation is OK for slower moving games where input lag isn't critical.
Koopa 2 hours ago
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All aboard the hype Train! emoji
Ehvis 48 minutes ago
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HYPED! Oh wait, no, I'm not. One more reason to refund a game I guess.
ShabbyX 44 minutes ago
I have never and will never use any form of frame generation

I have bad news for you. Every frame is generated, everything you see in games is fake and an approximations of reality (at best). Ad hoc upscaling has existed for a long time, and so has interpolation of low-frequency operations between frames.

The line between FSR and whatever game devs do or did before it existed is very blurry.
Arehandoro 37 minutes ago
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Someone, somewhere, press the "oopsie" button that allows far more clever people than me to add support to older GPU generations (and the future Steam Machine) pretty please!
chickenb00 13 minutes ago
I make frequent use of AFMF on Windows to play FF7 Rebirth at 4K 120fps. It looks fantastic and I rarely ever see any ghosting blurs. It simply defaults to on at the driver level, and ar first I was disabling it because who needs it, but if my games are already getting 90fps+ (and they are), then why not take the extra fps offered if I can't even see the potential artifacts introduced by it?
It is a shame my 7900GRE won't benefit from Redstone but I've heard our 7900 line doesn't have the correct cores to process these new features. It's a bit like gtx1080 to rtx2080, the GTX line simply lacks the hardware feature set to support DLSS.
Is AFMF present on the Linux side?
Tangential: I wish Valve would just buy out Lossless Scaling and then bake it into Steam Deck as an easy add-on like they do with FSR1.
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