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Coffee Stain Studios are showing how it's done, with Satisfactory getting a bunch of optimizations, and there's also improved Steam Deck support.

Across all systems you should see improvements to RAM usage in big saves, which sounds nice. As for the Steam Deck, a bunch of improvements for the UI and graphics presets that should give a better overall experience. They're hoping this will get it bumped up to Steam Deck Verified (currently sits at Playable).

The latest patch 1.1.1.7 rolled out November 11th and notes:

OPTIMIZATION

  • Refactored Spline Collision
    • This affects Conveyor Belts, Pipelines and Hypertubes and should lead to RAM usage improvements in big saves
STEAM DECK
  • First time experience improvements
    • Improved font size and UI scaling defaults across the board
    • Added new values for the default graphical presets for Steam Deck only (Quality and Performance modes are available similar to console, with values you can tweak manually if preferred as well)
  • Changed confirm button to X on the Server Manager menu to avoid soft locks when inputting text using the Virtual Keyboard on Steam Deck
BUG FIXES
  • Fixed visual flickering in the sky around Northern Forest during nighttime
  • Fixed issues when saving a game with a custom name on Steam Deck
  • Fixed Conveyor Belt Item Frequency and Conveyor Belt Render Distance options not working properly in Options menu > Video

Satisfactory | Release Date: 10th September 2024

Official links:

Article taken from GamingOnLinux.com.
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