A chance to experience this classic RPG in a new way, with a turn-based mode coming to the original Pillars of Eternity on November 5th in Beta. The date and a new trailer was revealed today by Obsidian Entertainment.
The second game already has it, and so they're bringing it over to the first game but with some improvements based on previous feedback that includes:
- Unbound Turns: All turns are now influenced by a character’s overall speed, improving the value of Real-Time with Pause attributes and mechanics.
- Smarter Free Actions: Actions like swapping weapons, drinking potions, or enabling modals are now free actions. Each free action is limited to one per turn per type for balance.
- Faster Pacing: Combat lethality has been significantly increased for both enemies and players to keep battles tense and impactful.
- Mode Flexibility: You can choose Turn-Based Mode alongside difficulty when starting a new game — or swap freely between Real-Time with Pause and Turn-Based Mode in the game options. We’re also investigating a direct HUD toggle for even more convenience.
Check out the trailer with a message from Josh Sawyer, the Game Director:
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Since it's a Beta it may have some bugs, and they'll be working through feedback towards a full release of it.
This sounds excellent, and will probably allow me to enjoy the game a whole lot more.
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YESSSS!!! PoE2 is one of my fav games of the past decade, but I never played 1 because of the lack of tb mode. I just can't stand rtwp. This is so wonderful and I'm so happy they're spending time revisiting such an old game. Love it!
As soon as I finish my playthrough on ANOTHER obsidian game (ow2) I'll definitely be giving this a go.
As soon as I finish my playthrough on ANOTHER obsidian game (ow2) I'll definitely be giving this a go.
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