Rated Overwhelmingly Positive from users on Steam, war is the focus of a major upgrade that just arrived for fantasy city-builder Songs of Syx.
What actually is it? Taking inspiration from the likes of Rome: Total War, Caesar, and RimWorld with the solo developer aiming to create the most ambitious city state sim ever. You start off with nothing and build up from a tiny village into a huge sprawling city and eventually a whole empire.
Version 70 is quite the game-changing upgrade for the battles in the game with the introduction of spearmen and cavalry, and the AI has been improved to be a fair bit smarter too so a little more planning is going to be needed. The scale of this one is seriously impressive!
They also have a brand new trailer to accompany the release:
Direct Link
And additionally the developer update video to go over it:
Direct Link
The main update highlights condensed:
- New quick battle mode.
- New unit cards, tooltips and QoL for divisions.
- Division flags.
- Improved AI tactics, and division maneuvering.
- Remade combat mechanics and stats (New battle engine).
- Cavalry (livestock equip). Increases mass, offence skill, decreases defense skill.
- Spears. Increases formation defence (defence gained in the front of on guard divisions).
- Visuals for all battle equips.
- 10 new soundtracks.
- Advisor.
- Resettle option (start over but keep level + resources).
- Labs and libraries have non-recource options, enabled by default.
- Limits on techs in tech tree.
- All titles can be unlocked per race for more effect.
- More efficient janitors.
- Hunters effective for a bit longer, but diminishing returns per employee.
- Autumn tree colors more prominent.
- Lifebringer achievement fixed.
- Fixed stalled invasions.
- Fixed buggy caravans.
- Region delivery of farmed goods fix.




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