As covered by GamingOnLinux back in October when it silently launched, GOG have now actually properly announced the GOG Patrons subscription donation system.
This is a new way for super fans of GOG to directly support the DRM-free store with an optional monthly subscription. It gives you a few perks like Discord access, voting on priorities for the GOG Preservation Program, your nickname may appear on certain game pages, a special profile badge to show you supported it and behind the scenes content.
So this is very much like Patreon but for fans of GOG directly to help the store along.
To me, this only continues to show that GOG really isn't doing very well when it comes to revenue (you can see it on their website). If I've read it right, GOG's net profit for the first 9 months of 2025 is only 910,000 PLN (approx $253,554 USD), for the whole of 2024 it was only 1,134,000 PLN (approx $315K USD) and that's down from 10,255,000 PLN for 2023 which for an entire store like it is really not a whole lot.
We've seen before as well how they were really struggling because the PC gaming default is very much still Steam. Earlier this year they began to ask for donations when buying games at the checkout too, and now this next big step.
Just look at Epic Games - they continue to be held up by Fortnite and even with constantly throwing out big free games they continue to burn through money because the majority shop on Steam. For two years in a row Epic Games saw a decline in purchases for third-party games (sources: 2024, 2023). Other stores not only have to be different, but really need a hook to pull people in.
You can see more on the GOG Patrons page if you're interested.
Quoting: pbImagine being a "superfan" of a company...Just visit the Discord "GOG Cafè" and start a discussion about the DRM; there are some such "usperfans" that will respond to that.
in yet another shithole countryThat's not okay. Calm down before you write and don't blanket-insult our neighbours.
Quoting: liloventSteam's behavior is so interesting.Quoting: tpauThe question is how can we keep the almost monopoly of Steam in check and balance it out?The answer is simple: provide competitive good enough services and shopping experience that are on par at least with Steam.
I buy my games only on Steam if there is no other option.
If any other game shop does not want to provide that or cannot do that, they won't get better market shares.
For example, Epic is still burning Fortnite money and any of their underhanded tactics did not work out, instead of treating customers better.
Steam does exactly that, that is providing in comparison to other stores the best services.
They behave themselves as a monopolist that fears anti-trust law, which is such a weird situation.
You know Valve's reputation of "winning by doing nothing".
That's how you win as a legal monopolist.
Let the economy of scale and ages of product refinement carry you, because a reaction would by definition be anti-competitive(quite literally you take actions to minimize the amount of competition you face).
Quoting: Klaashey there, neighbour!in yet another shithole countryThat's not okay. Calm down before you write and don't blanket-insult our neighbours.




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