DeckWrecking Pirates appears to have a fun blend of various features that fans of turn-based strategy games and deck-builders will no doubt appreciate.
What exactly is it? DeckWrecking Pirates is a tactical roguelike the developers told me was inspired by Slice & Dice, Monster Train, and Lonestar, but reimagined with chaotic pirate crews, clan mechanics, and dice-driven grid combat. Mixing a whole lot together with dice placement, deckbuilding, and 3×3 tactical combat where every pirate has six possible actions tied to die faces. They say the end result is fast, emergent runs full of crazy combos and synergies.
Check out the trailer:
Direct Link
“Aye, our crew might be the only rogues who lose half their battles to bad dice rolls and the other half to bad decisions. But blast it, that’s what makes it fun! We wanted a tactical roguelike with emergent gameplay” — Alex, Creator of DeckWrecking Pirates
Game Highlights:
- Roll & assign dice to trigger abilities for each crewmate on your 3×3 deck grid.
- Draft from multiple pirate clans, each introducing new keywords, status effects, mechanics and playstyles.
- Synergize wildly different mechanics (Burn + Drink, Wet + Tide, Shields, Summons, CC, etc.).
- Fight chaotic naval battles which you can win by defeating enemy crew or wrecking their ship.
- Seek and loot powerful treasures, equip them to your crew and change the way they play.
- Emergent event system creating opportunities to pivot your deck with game changing artifacts or mechanics.
- Easy to learn, deep to master—designed for short runs with high strategic expression.
The press release noted it will have full Steam Deck support but it's not clear if via Proton or Native Linux. Currently it has a pretty basic SteamOS / Linux system requirements bit on Steam.




How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck