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Will 2026 truly be the real year of Linux gaming on the desktop? Perhaps! And now even GOG are hiring towards building up their Linux support for GOG Galaxy.

We already knew that GOG were going to be looking more seriously at Linux, as covered here previously on GamingOnLinux. However, they're going a step further as noted in their job listing on how "Linux is the next major frontier".

The job listing notes the GOG team are looking for "a Senior Engineer who will help shape GOG GALAXY’s architecture, tooling, and development standards with Linux in mind from day one". It's not just Linux though, it's about expanding and improving GOG Galaxy as a whole but the job will be suitable for anyone who feels they will be "excited about building complex desktop software, shaping a Linux platform strategy, and having a tangible impact on a product used by millions of gamers".

The main responsibilities for the job:

  • Develop and optimize the GOG GALAXY desktop application with a strong focus on performance, stability and user experience
  • Build and maintain GOG GALAXY on Linux, while collaborating on cross-platform solutions (Windows / macOS)
  • Design, implement and review core C++ components and system-level integrations
  • Work closely with backend, frontend and product teams to deliver end-to-end features
  • Improve automated testing, CI pipelines and release confidence
  • Actively use and promote AI-assisted development tools to increase team efficiency and code quality

You'll need some real strong coding skills for this one.

Thankfully, you don't need to move over to where GOG is based, as they do note they offer remote working for it.

What will be truly interesting to see is if GOG end up making use of Wine / Proton. All the tech is open source and ready to be used. GOG already stock Native Linux games that you need to manually download or use tools like the Heroic Games Launcher, so it would be quite the expansion for them.

Article taken from GamingOnLinux.com.
Tags: GOG, Jobs, Misc
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12 comments

RussianNeuroMancer 3 hours ago
15 years since this conversation with former GOG head of support happened: https://www.gamingonlinux.com/2017/08/looks-like-gog-galaxy-wont-come-to-linux-any-time-soon-as-its-not-a-priority/?comment_id=100651

It took them a long time.
mr-victory 3 hours ago
about time I guess?
hardpenguin 3 hours ago
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Fun story time!

Back when I worked at GOG (over 8 years ago) as their Linux gaming expert the company hired a highly qualified Linux engineer for the GOG Galaxy team. As far as I know the poor fellow never got to do anything Linux-related in his job. Still, he was a fun friend to talk Linux with.

There were a couple of us Linux gamers back then at GOG. Unfortunately not among the decision makers 🙂.

Last edited by hardpenguin on 27 Jan 2026 at 10:35 am UTC
ShadowXeldron 2 hours ago
The rest of that looks fine... but doesn't AI actively reduce developer efficiency and code quality?

I'd be fine with going back to shopping with GOG if their official client actually comes to Linux as a native package with proper wineprefix handling for non-native games. Their lack of Linux support is what made me give up on them.
lqe5433 2 hours ago
I'm totally okay with a CLI tool like legendary
Arehandoro 2 hours ago
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Quoting: ShadowXeldronThe rest of that looks fine... but doesn't AI actively reduce developer efficiency and code quality?
That's what I thought too, and it's probably the case generally, but I got my mouth shut yesterday. One software architect at the company I work, created a new feature in a day that had been estimated in 8 or 9 months of work. It has been quite the buzz in the office. Now, I don't know if the original estimate was way off, but the "achievement" is still rather impressive.

Quoting: ShadowXeldronI'd be fine with going back to shopping with GOG if their official client actually comes to Linux as a native package with proper wineprefix handling for non-native games. Their lack of Linux support is what made me give up on them.
100% with you on this.
Feist 2 hours ago
Having both support for "Galaxy" and (preferably) some measure of: "if GOG end up making use of Wine / Proton", that would be the proverbial "Game Changer" for me.

Up until now, I've largely ignored GoG, aside from buying games for "ScummVM" and a few older titles for DosBOX. The reason for that, is that their commitment to Linux (compared to Valve) has seemed "half-assed" at best and almost non-existing at worst.

This change, if it's realized, could mean that I actually start using GoG for new/modern games. A legitimate alternative to Steam.
dmacofalltrades 2 hours ago
Hell yeah! This would get me to buy and play more of their games. Hopefully they follow through on this.
Pyrate 2 hours ago
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Will 2026 truly be the real year of Linux gaming on the desktop?
Between this, and Adobe Photoshop getting a Wine fix, Affinity Studio teasing Linux support, and the new Vulkan extension that will apparently fix the performance loss on Novidia..

Yeah, I'd say this is the year 😁.
Boldos 2 hours ago
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Quoting: ShadowXeldronThe rest of that looks fine... but doesn't AI actively reduce developer efficiency and code quality?
It depends heavily on how you use it and what for....
I guess majority of the market has no idea yet how and where to use it properly. That is because the technology itself is just not there yet; it cannot be used for 'anything' en masse; it makes sense for certain select tasks only...
Quoting: PyrateAffinity Studio teasing Linux support
Could you please provide a link where they did so?
Szkodnix 7 minutes ago
If they are really taking into consideration Linux, at least one engineer with knowledge about Wine/Proton would also be necessary. Or they should consider closer cooperation with other known Wine engineers (for example GloriousEggroll or folks from The Dawn Winery, those who do custom Proton builds for gachas like Genshin).

Not all games work well and some still have some Linux specific bugs (for example Robin Hood: Legend of Sherwood with a laggy cursor - recent Wine builds fixed it only partially).
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