MECHBORN captured my attention with the wild sounding setting that blends elements of a '90s mech anime with Greek mythology inside a deck-builder. Coming from developer Turtle Juice, who previously made Fluffy Horde back in 2018.
In MECHBORN, your mech is your deck. You freely mix and match mech parts and unlock new pilots to craft devastating custom decks, carving a path across three ever-evolving continents to protect Earth’s colonies and repel the Kaiju incursion. What's really interesting is their Conveyor Belt system, that sees every card played get instantly replaced so you need to think on your feet constantly.
Check out the trailer below:

Direct Link
Game Highlights:
- Pilots: Play as one of 12 pilots with unique skills and backstories. Combining different pilots with different mechs can even lead to unique and devastating pilot-mech synergies to crush enemies.
- Adaptive Exploration: There are no fixed routes in MECHBORN - you can move and fight in any direction you choose across the three expansive continents. But beware! Fuel is finite, so mismanagement of resources might result in a stranded pilot ending up as Kaiju prey.
- Endless Builds: Players can freely mix and match mech parts to add new cards to their deck - either creating custom builds for deadly combos or fully matching sets for valuable perks.
- Conveyor Belt System: MECHBORN doesn’t use a traditional hand of cards. Instead, players start with 7 cards in their 'Conveyor Belt'. With each card that's played, a new one enters. Position support cards to unlock new abilities and combine with pilot skills to create combos that reshape the course of battle!
The game is due out sometime late this year. There's a pre-alpha demo available on itch.io with a Windows version, so you'll need Wine / Proton on Linux.
Ernani Rocha, Lead Designer at Turtle Juice shared: “With MECHBORN, we wanted to rethink what moment-to-moment strategy feels like in a roguelike deckbuilder. The conveyor-belt card system fundamentally changes how players plan, adapt, and position themselves every turn.”




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