The latest main stable update to Mesa is here for users of open source graphics drivers, with Mesa 25.3.4 bringing essential bug fixes.
From the release announcement that was posted on January 23rd developer Dylan Baker mentioned "I'm a few days late getting this one out after the US holiday on Monday and some last minute CI issues, as well as a week delay due to the gitlab upgrade, but I'm happy to announces Mesa 25.3.4".
The highlights from the changelog:
- [radv] Regression causes Resident Evil 4 crashes with instruction QA checks in vkd3d-proton
- RX Vega 64 driver hang when processing a large amount of vertex shaders (OpenGOAL: Jak And Daxter 1)
- radv: Kingdom Come Deliverance 1 RDNA4 RGP capture has missing cache counters for dispatch
- Radv nir lowering seg-faults if given ray query proceed before initialize
- Regression in Vulkan driver for Intel iGPU.
- anv/intel-brw: enable SIMD32 shaders with ray queries
- GTT memory leak when running OpenGL games/software on an AMD RX 6600 XT
- [wsi_common_headless] `VkSurfacePresentModeCompatibilityKHR` is not populated when using `VK_EXT_headless_surface`
- [radv] - WITCH ON THE HOLY NIGHT (2052410) - Flickering squares on some UI elements with gfx1150/1151
- va no longer correctly converts YUV to RGB
- [RX 9060 XT / gfx1200] VCN page fault & ring timeout during VAAPI HEVC encode with scale_vaapi
- UB in NIR when using reallocated range_minimum_query_table
- [RADV]: cooperative matrix regression
- Clarify gallium-rusticl-enable-drivers build option

Pictured - Resident Evil 4
If you want new features, you have to wait for the next major numbered version which will be Mesa 26.0 due out hopefully February 11th. Here's the current release schedule for the next versions:
|
Branch |
Expected date |
Release |
Notes |
|
25.3 |
2026-02-04 |
25.3.5 |
|
|
2026-02-18 |
25.3.6 |
Last planned 25.3 release |
|
|
26.0 |
2026-01-28 |
26.0.0-rc2 |
|
|
2026-02-04 |
26.0.0-rc3 |
||
|
2026-02-11 |
26.0.0-rc4 |
or 26.0.0 final |
|
|
26.1 |
2026-04-15 |
26.1.0-rc1 |
26.1 branchpoint |
|
2026-04-22 |
26.1.0-rc2 |
||
|
2026-04-29 |
26.1.0-rc3 |
||
|
2026-05-06 |
26.1.0-rc4 |
or 26.1.0 final |
There's a lot to look forward to, especially all the upcoming performance improvements for ray tracing with AMD GPUs in later Mesa releases.




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