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Coming from the original creators of the popular competitive platformer SpeedRunners, a first playable demo for Sprint City is live on Steam.

It also has Native Linux support, which I wasn't aware of during the original announcement covered here on GamingOnLinux back in January. The demo includes a limited map to explore, player-created challenge options, Steam friend invites, a sneak peek at the pumping soundtrack, and a range of fixes and upgrades driven by feedback from previous community playtests.

So what actually is it? Sprint City is built on movement and momentum and set in a colourful solarpunk city designed for on-foot travel. You can sprint, wall-run, grapple, and swing across rooftops as you move through the city. Taking place in a shared online world where all players can explore, race, and compete together. Friends can stay connected as a group wherever they go, making it easy to jump between challenges or free-roam sessions. Steam players can also invite friends to join instantly via browser play, allowing anyone to try the game without needing to download it.

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Game Highlights:

  • Built for Speed: Tight, responsive controls make every sprint, jump, and swing feel fast, fluid, and addictive.
  • Parkour Momentum: Wall-run, grapple, and chain together stylish freerunning moves to keep your speed alive and outrun anyone else in the city.
  • Multiplayer That Moves: Race or free-roam with other players online, and challenge others throughout the world to climb the leaderboards.
  • Play on Steam or party up via browser play: Jump in with other players on Steam, or party up and invite several friends to join for free via their browser.
  • Urban Playground: Discover and explore open districts packed with shortcuts, rooftops, and hidden routes built for honing that perfect line.
  • Style Your Look: Unlock new gear and change up your look in between races.
  • Soundtrack With Flow: Get your heart racing with a playlist of original, high-tempo tunes.
Platform: 🐧 Native Linux
Official links:Steam
Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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