Have a VR headset and want to do some gaming from your Linux PC? WiVRn has a new release out that should make the experience even better.
What is it? WiVRn is an application that wirelessly streams a virtual reality game to a standalone VR headset from a Linux computer. It's has different levels of support across various Meta Quest headsets, Pico, HTC Vive and others.
The developer sent word to GamingOnLinux about the update:
Version 26.2 improves accuracy for head and controller tracking, adds support for SlimeVR trackers as well as many other bugfixes and other minor features.
This adds to the existing features of low latency video transmission, eye-tracked foveated encoding, hand tracking, mixed setups with lighthouse devices and many more.
WiVRn has been in development since 2022 and is always open for contributions in code, art, UI and translations. We'd love to have the open source stack be the best one on Linux.
WiVRn server component is available on Fedora and NixOS official repositories, Arch User Repository, Gentoo Guru and Flathub. The client component is available on Meta store for Quest headsets and as an APK for other vendors such as HTC, Pico and Samsung.
Also check out WayVR (https://github.com/wlx-team/wayvr) to access the desktop and advanced features while in VR.
You can get more information on the Linux VR Adventures (https://lvra.gitlab.io/) site and Discord or Matrix (https://matrix.to/#/#linux-vr-adventures:matrix.org).
See more on the GitHub page.
I only have the Valve Index, so wireless streaming isn't something I'm able to test out currently, but I've heard a lot of good things about WiVRn.
Yet again, with Envision you get the hottest and latest Version (except you specify the git commit), imho it works best as you don't have to fiddle around much with Steam launch options which are needed when running WiVRn as standalone.
If you use envision, also select XRizer instead of OpenComposite (or have a 2nd profile with it in Envision), as with XRizer you can play After the Fall (the Left 4 Dead VR kinda game from Vertigo Games).
Another hint if you are on Ubuntu: to build XRizer you need a newer version of Rust and Vulkan. Rust can be updated via rustup, Vulkan can be updated via packages from https://vulkan.lunarg.com/sdk/home#linux. When installing the Vulkan SDK I had to get rid of package manually though... glslang or so? (you'll see when installing 😆)
In combination with WayVR (previously name wlx-overlay-s) and WayVR dashboard this give a great experience in VR. Since one of the last updates WayVR dashboard is even working with starting applications in VR on nVidia for me, so you can have some kind of spacial computing with all the applications up and showing theirs windows in VR. You can group then, create a profile and let the apps autostart. Really cool!
Another benefit of using wireless VR: async reprojection. As mentioned in a previous comment, nVidia has issues with asnyc reprojection after driver 550 (and still happening with up to 590). This is not an issue when using WiVRn as async reprojection happens in the HMD.
And seeing this already all working so well... I'm thrilled to see what happens when Steam Frame becomes availabe for everybody.
Btw: You can run WayVR in Steam VR too, haven't tested it recently, before I had to disable its autostart as it caused games to render black in the HMD. Maybe it's fixed by now.
VR is so cool! And we got quite some nice games in the last two years, some I got:
- Bulletstorm VR (they fixed the performance)
- Arizona Sunshine Remake
- Metro: Awakening
- Alien: Rogue Incursion VR (yes, it has now a non VR version too)
- Arken Age
- iAi (a VR coop game)
- Wanderer: The Fragments of Fate (more than just a remake)
- Of Lies And Rain (has some Half Life: Alyx vibes)
And the classics like Beat Saber, Synth Riders, Pistol Whip etc. of course!
If VR gets easier to be used wireless with this WiVRn update, so more (Linux) users get into VR, that's awesome! A Quest 3S is a really good entry point, I'm using my Meta account (which I just created for this) just to download the WiVRn app... 😅
This is my only use case for Windows. I mean in Linux I cannot even see my desktop because of wayland or I don't know.
Quoting: TarosIf VR finally just works as good as in Windows (which is a shame for my Valve Index) I can finally get rid of Windows completely.When using Steam VR, opending the desktop from the Steam VR dashboard is a hit or miss. Often closing the dashboard and opening it again might make it work though.
This is my only use case for Windows. I mean in Linux I cannot even see my desktop because of wayland or I don't know.
Yet, try WayVR. If you're not using Envision and have it enabled there as a plugin, you'll need to download it manually and start it once manually, it'll add itself to autostarted apps in Steam VR. You'll have to allow sharing your screen in the Desktop Portal dialog, but then with double tap on B (or A?) it'll open the desktop in VR. Or tilt your left wrist and a little widget will show up, where you can click on the icon for your monitor and the keyboard.
Et voilà... your desktop in VR :)
Works best with Monado instead of Steam VR though 😆
I hope Valve will improve the Steam VR experience, maybe they did in the meantime... I got used to Monado with WayVR and it works so smooth. With my Index, with my Quest 3 (through WiVRn).




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