What's a Friday without a little Wine? Thankfully today we don't have to find out as the Wine 4.15 development release is now out.
- Initial implementation of the HTTP service.
- Stack unwinding support on ARM64.
- Better multi-monitor support on macOS.
- RichEdit control optimizations.
- Various bug fixes.
For the bugs fixed this time around they marked 28 off their list. Some may be older bugs seeing a retest that were fixed in a previous release. Bugs included issues fixed with Dragon Age: Origins, Titanfall 2, Guild Wars, World of Warcraft, a noted fix for BattlEye and so on.
You can find the full release notes for Wine 4.15 here.
As a reminder, Wine is also one part of Steam Play (Proton) which currently uses Wine 4.11. When each new release of the Wine project is pulled in, it should hopefully increase compatibility with games quite a bit. Valve and CodeWeavers usually wait a good while between releases before updating.