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Blending 2D and 3D together, puzzle-platformer Neko Ghost, Jump! is out

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Neko Ghost, Jump! shows you what you can get when you blend together new and old, with this platformer having both a 2D and 3D mixture of gameplay in each level.

This is no gimmick either. Levels are designed around needing both 2D and 3D viewpoints, with some areas only being accessible with one viewpoint. Not only that, you also have physical and ghost forms to switch between to solve puzzles and combat enemies too.

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Neko Ghost, Jump! will remain in Early Access for around 6 months and the developer notes it will launch with 30+ handcrafted levels, 6 boss fights, and 100+ customization options. During Early Access they wish to add additional content including new biomes, levels, and new game modes such as an "ironcat mode" where you only have 9 lives to play through the whole campaign. 

Game Features:

  • 100s of character customization options
  • 40 levels divided between 8 biomes
  • Leaderboards in each level to compete against others if you desire
  • Challenging boss fights in each biome
  • Accessibility and Assist options available
  • Razer Chroma RGB-enabled

Available in Early Access on Steam.

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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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scaine 12 Jan
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That really does look stunning. Most 2D/3D hybrids tend to look pretty clunky, but this has a nice Paper Maria / Fez / Nebulas charm to it. I'll wait for EA to finish before picking it up, I reckon though.
slaapliedje 12 Jan
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Gonna pick this one up on the Atari VCS when it releases there. Though will likely get it on Linux/Steam as well.
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