All Walls Must Fall is a very interesting isometric turn-based tactics game from inbetweengames, I'm a pretty big fan and it just gained a nice update for those who want to play more of it.
It now has a New Game+ mode, for those who'vc finished the campaign. Once finished, the option will appear in the main menu allow you to dive back in with some additional difficulty. You get to keep what you earned through the first campaign too, making your choices quite important.
Here's what it tweaks:
- All the missions will be at VERY HARD difficulty.
- Permadeath and the decision timer are always enabled.
- If you abort a mission, it will now cost 1000 credits to reset it and try again.
- Finally, all enemies will have +1 health.
Their New Game+ mode is special, you can repeat it. Each time it will get harder, giving enemies an additional point of health for each time go finish the mode. It even has online leaderboard support, based on which level of New Game+ your on (so +1, +2 and so on). Pretty clever way to do that, to enable users to play on until it becomes just too hard.
Additionally, there's a few extra bug fixes included.