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Here's a fun bit of driver and hardware news as Imagination announced their GPUs now support OpenGL 4.6 up from OpenGL 3.3 and it's thanks to the open source Zink driver.
Valve clearly still have plenty of big ambitions for Linux gaming and Steam Deck, and as it turns out recently they pulled in yet another developer to work on open source graphics drivers.
A project I have a very keen eye on is NVK, the open source NVIDIA Vulkan driver developed by the community (not NVIDIA), and it seems like progress on it is going rather well.
NVIDIA has released the 535.43.02 Beta driver for Linux today, bringing with it support for multiple newer Vulkan extensions and extends Wayland support further.
Here's something interesting for you. Valve developers seem to be improving the Mesa graphics drivers right now towards a secret game. Update: It was for Jedi Survivor.
The upcoming Mesa driver 23.1 release is sounding like it's going to be pretty great, with the Graphics Pipeline Library ("GPL") being enabled by default, plus we're looking at smaller shader cache sizes too.
Developer Mike Blumenkrantz has continued blogging about Linux graphics driver improvements, with a fix from developer Samuel Pitoiset landing to stop the AMD RADV (Vulkan) driver eating up RAM.
After working on it for a while, Collabora developer Moses Turner has announced that their "Mercury" hand-tracking for Monado, their open source XR runtime, is now ready for use.