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Open source Panfrost driver for modern Mali GPUs expands OpenGL support

By Liam Dawe,
Collabora have written up a post about their recent work on the Panfrost driver, a free and open source driver for powering modern Mali GPUs found in many devices.

Open-source graphics rendering engine 'OGRE' has a major new release up

By Liam Dawe,
OGRE, a classic open source graphics rendering engine has a major new release available and the first big release in some time.

Collabora continue expanding the FOSS 'Panfrost' driver to cover Mali Bifrost GPUs

By Liam Dawe,
Some interesting open source GPU driver news to share today, as Collabora continue working on their open source Panfrost driver to cover newer generations of Mali ARM GPUs.

Godot Engine powers up GLES2 with batching coming in Godot 3.2.2

By Liam Dawe,
With a big release behind them this year with Godot 3.2, and while Vulkan support is being worked on for Godot 4.0, the team is also hard at work to improve the current version further.

Collabora partnered with Microsoft to get OpenGL and OpenCL on DirectX

By Liam Dawe,
A very interesting use of open source in action here from the incredibly smart team over at Collabora who teamed up with Microsoft engineers to get OpenGL and OpenCL via DirectX.

MangoHud, the excellent Linux overlay layer adds OpenGL support in addition to Vulkan

By Liam Dawe,
A huge update for the Linux overlay layer, MangoHud, as it can now work with OpenGL games in addition to Vulkan making it many times more useful and awesome.

NVIDIA have two new Linux drivers available, one stable and one Vulkan Beta

By Liam Dawe,
NVIDIA continue pushing their drivers forwards with two new Linux driver updates available. Let's take a quick look.

NVIDIA have released the stable 440.31 driver update for Linux, plus a new Vulkan beta driver

By Liam Dawe,
Following on from the 440.26 beta released last month, NVIDIA have today added a few more changes to it and pushed it out as a stable driver update with version 440.31.

A developer from Epic Games adds an offscreen video driver to SDL 2

By Liam Dawe,
Something that came across the desk this morning is a note about Epic Games contributing to the cross-platform development library SDL 2.

NVIDIA Vulkan beta driver 435.19.02, plus 435.21 stable driver released

By Liam Dawe,
NVIDIA have release two new drivers over the last day! An update to their Vulkan beta driver as well as a new stable driver update for everyone.

Accelerated OpenGL in a virtual machine is advancing with virglrenderer

By Liam Dawe,
Collabora put out a fresh technical blog post today to talk a little about virglrenderer, with the latest version enabling a big leap for accelerated OpenGL within a virtual machine.

NVIDIA have three new Linux driver releases out today

By Liam Dawe,
Today, NVIDIA have released a new stable driver update in addition to an updated Vulkan beta driver and a new OpenGL beta driver.

Zink, the OpenGL implementation on top of Vulkan is still progressing

By Liam Dawe,
Remember Zink? The project announced in October last year from developer Erik Faye-Lund at Collabora, which provides a Mesa Gallium driver for getting OpenGL on top of Vulkan, well it's still going.

Mesa 19.0 is officially out, lots of improvements for Linux open source graphics drivers

By Liam Dawe,
Today is the day, for those of you using open source graphics drivers (AMD/Intel and some older NVIDIA GPUs), Mesa 19.0 is now officially out.

An update on the situation with NVIDIA graphical distortions in some Unity games on Linux

By Liam Dawe,
Recently, I highlighted an issue in multiple Unity games where the graphics were distorted on Linux with using an NVIDIA GPU and I offered some workarounds. I now have an update on the issue to share from both Unity and NVIDIA.