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NVIDIA have released the stable 440.31 driver update for Linux, plus a new Vulkan beta driver

By Liam Dawe,
Following on from the 440.26 beta released last month, NVIDIA have today added a few more changes to it and pushed it out as a stable driver update with version 440.31.

A developer from Epic Games adds an offscreen video driver to SDL 2

By Liam Dawe,
Something that came across the desk this morning is a note about Epic Games contributing to the cross-platform development library SDL 2.

NVIDIA Vulkan beta driver 435.19.02, plus 435.21 stable driver released

By Liam Dawe,
NVIDIA have release two new drivers over the last day! An update to their Vulkan beta driver as well as a new stable driver update for everyone.

Accelerated OpenGL in a virtual machine is advancing with virglrenderer

By Liam Dawe,
Collabora put out a fresh technical blog post today to talk a little about virglrenderer, with the latest version enabling a big leap for accelerated OpenGL within a virtual machine.

NVIDIA have three new Linux driver releases out today

By Liam Dawe,
Today, NVIDIA have released a new stable driver update in addition to an updated Vulkan beta driver and a new OpenGL beta driver.

Zink, the OpenGL implementation on top of Vulkan is still progressing

By Liam Dawe,
Remember Zink? The project announced in October last year from developer Erik Faye-Lund at Collabora, which provides a Mesa Gallium driver for getting OpenGL on top of Vulkan, well it's still going.

Mesa 19.0 is officially out, lots of improvements for Linux open source graphics drivers

By Liam Dawe,
Today is the day, for those of you using open source graphics drivers (AMD/Intel and some older NVIDIA GPUs), Mesa 19.0 is now officially out.

An update on the situation with NVIDIA graphical distortions in some Unity games on Linux

By Liam Dawe,
Recently, I highlighted an issue in multiple Unity games where the graphics were distorted on Linux with using an NVIDIA GPU and I offered some workarounds. I now have an update on the issue to share from both Unity and NVIDIA.

An enhanced version of the fan-made Half-Life 2: Episode 3 'Project Borealis' performance test is out

By Liam Dawe,
Project Borealis, the fan-made Half-Life 2: Episode 3 is still continuing along, with the release of a second performance to test so we can stress-test their work.

There's another (better) workaround for the Unity graphical glitches with NVIDIA on Linux

By Liam Dawe,
Recently, I wrote a post about Unity games when playing on NVIDIA having some major graphical glitches with a workaround. Here's another one, that might work better.

Mesa 18.3.0 for those of you using the open source drivers

By Liam Dawe,
For those of you using Intel and AMD (and some older NVIDIA cards) Mesa 18.3.0 was officially released today.

Zink, a new driver project for OpenGL on Vulkan from Collabora

By Liam Dawe,
Here's one I wasn't aware of, developer Erik “kusma” Faye-Lund from Collabora has been working on Zink. It's a new OpenGL implementation that works on top of Vulkan.

The Xenko Game Engine recently became free and open source

By Liam Dawe,
The Xenko Game Engine recently released their 3.0 update which came with a surprise announcement of it now being free and open source.

Mesa 18.0 released, further advancing Linux graphics drivers

By Liam Dawe,
Mesa 18.0 has been officially released today after a bit of a wait, further advancing Linux graphics drivers.

The Talos Principle going Fusion, Croteam dropping OpenGL & Serious Sam 4 still coming

By Liam Dawe,
A bit of Croteam news to start the day with and there's multiple interesting items to go over in regards to their games.
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