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Dungeon Drafters is another Kickstarter success as Manalith Studios' campaign just ended, hitting well over their goal and so the game is coming to Linux.
Skul: The Hero Slayer is an action-packed rogue-lite platformer, where you play as the anti-hero Skul who sets off on a quest to single-handedly take on the Imperial Army and rescue his demon King from captivity.
Fusing elements of a rogue-lite metroidvania and a serious action-platformer, Dead Cells, today has the first paid DLC expansion out with Dead Cells: The Bad Seed.
Flying Oak Games and Dear Villagers have announced that ScourgeBringer, their wonderfully stylish rogue-lite platformer is releasing on February 6 in Early Access.
This is certainly an unusual way to get a little extra support for your game. ShotX Studio, an indie outfit of just developer Shota Bobokhidze who recently released the rather good Danger Gazers put it up in a torrent.
Streets of Rogue, my personal pick for 2019 just expanded with a new update now out. This makes the Level Editor and Steam Workshop support fully live for everyone.
A Long Way Down mashes together elements of an RPG and a deck-building game, as you attempt to escape a maze and it's coming to Linux later this month.
Monolith's twin-stick rogue-lite room to room shooting is practically perfection, it didn't need an expansion but I'm glad Relics of the Past exists so I can sit and play a huge amount more.
Streets of Rogue, the absolutely crazy action RPG rogue-lite from Matt Dabrowski continues polishing up the level editor and Steam Workshop support. While we wait for those bits to leave Beta, a new Robot character became available.
Taking a lightning strike of Norse mythology with a pinch of alternate timeline, Viking Vengeance looks like a dungeon crawling rogue-lite that could be a lot of fun.
Streets of Rogue, the incredibly fun rogue-lite from Matt Dabrowski has a new update out. This includes a playable version of the Level Editor and Steam Workshop support in Beta, with new content also available for everyone.
UnderMine hasn't been out for long but it's already becoming a regularly game I play, this gameplay loop is sweet and it's about to get a lot more interesting.