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While it seems Counter-Strike: Global Offensive is now over the sudden massive popularity boost it saw in the last few months, that hasn't stopped Valve continuing to improve it.
This is quite exciting for the future of Virtual Reality, as Valve as now properly given their backing to the OpenXR standard and added support into SteamVR.
After a public testing period of only a few days, Valve has already pushed out Steam Play Proton 5.0-8 pulling in plenty of upgrades and fixes for the compatibility layer.
Valve and CodeWeavers continuing the long task of improving the Proton compatibility layer (based on Wine) for Steam Play, and today a new Release Candidate went up for some testing.
Half-Life: Alyx, Valve's return to the Half-Life franchise in VR-only form released for Windows last month and it appears they're now preparing a Linux version.
Seems the steampipes sprung a bit of a leak recently, as it's been confirmed that both Counter-Strike: Global Offensive and Team Fortress 2 had their source code put up online.
Valve continue to revamp Artifact behind the scenes for the upcoming re-release with Artifact 2.0 and they've discussed more changes that will come for their Dota themed card game.
Four years ago, Valve's free to play MOBA Dota 2 hit 1,295,114 concurrent players and today it's finally been beaten by Counter-Strike: Global Offensive.
Artifact is coming back, and this time Valve are being more chatty about their plans for it after it died a quick death originally. So far, their plan sounds quite good.