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Cities: Skylines turns four years old, has some impressive stats

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Cities: Skylines, probably the best city-builder available on Linux has turned four years old and Paradox have released some impressive stats on it.

Firstly, it's officially hit over six million copies sold and seems to show no sign of slowing down. Since the last birthday of the game, it sold over a million more copies so it seems to have a rather healthy life ahead of it.

As for some other fun stats, here's what Paradox put out about Cities: Skylines

  • Total playtime: 16,938,045 days
  • Total population: 2,185,317,000,000 (Holy reproduction, mayors - that's over two trillion people! Earth, on the other hand, has a measly eight billion at best.)
  • Cities built: 39,733,045
  • Unpopular mayors: 1,911,067
  • Paradox Plazas built: 7,007,128
  • Most popular building: Wind turbine
  • Mods created by the community: 175,970

"When we first launched Cities: Skylines, we knew it was special, but we never dreamed how far players would take it," said Sandra Neudinger, Cities: Skylines Product Manager at Paradox Interactive. "The community is the heart and soul of the game - we’re just here to give them the tools they want and need to make it their own," added Mariina Hallikainen, CEO of Colossal Order.

I'm really not surprised by the popularity of it, given how lovely the game is. Graphically it's pleasing enough and it has a really nice and clear UI. It's also been supported well since release, thanks to a constant streaming of free updates and pretty interesting expansions.

You can grab it from Humble Store, Steam and the Paradox Store.

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Creak 12 Mar, 2019
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@skinnyraf Have you tried it with Steam Play? It seems ok-ish: (maybe less a hassle than rebooting on Windows)
skinnyraf 13 Mar, 2019
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Creak@skinnyraf Have you tried it with Steam Play? It seems ok-ish: (maybe less a hassle than rebooting on Windows)

We're off-topic a little, but well :)

Yes, it works well, but requires some workarounds which are cumbersome considering the amount of DLC I have (100+ GB), third party add-ons and workshop items. Not only it means almost doubling space used by the game (it can be freed after installation with another workaround), but it has to be repeated after each update of the game or DLC (and would double occupied space again). Considering the workarounds require use of command line, and I am playing games on SteamOS, it's just less hassle to continue dual booting.
Creak 13 Mar, 2019
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I'm not sure I'm following why it would double the disk space all the time, but you seem to have tried and to know your shit, so I believe you
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