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It's definitely great — and not that usual — when developers are prudent enough to conceive their games from the ground to be multi-platform. That appears to be the case with the developer of the small studio Cold Beam Games, according to the following statement:

Quote("I'm Still Here!" - 29/05/16)
(...) Another factor is my efforts to create some cross-platform reusable tech. Converting Beat Hazard from C# on the Xbox to C++ on PC, then PS3, iOS, Android, Mac and Linux was a bit of a nightmare. The game wasn't very portable and each version became standalone, which is a real pain in terms of support. It also makes it incredibly hard to fix bugs and add new features and keep all the versions in sync.

So I decided that while I make a new game I'd also take care and time to create a better engine. Even though it's taken some time, it's going really well. I can now make a change to my game and have the PC, iOS, Android, Mac and Linux versions running within a few minutes. I also have tech that means my games have cross-platform play and asynchronous challenges. (...) So tech and game are going great. I feel it's a worthy investment of my time as this new tech will mean future games will be far far quicker to put together.

Another thing to commend is his persistence to overcome problems. While others, in the same situation, would go for the easy way and cancel the Linux port (sometimes with a laughable excuse included), he still kept trying to get the game working on the largest number of platforms possible until he was successful. These are definitely the kind of developers you want to support.

Aside from the new engine, he claims to be working on a new game, still undisclosed, and also has plans for a Beat Hazard sequel.

In the mean time, in case you don't know it, you can't miss his addictive and spectacular Beat Hazard Ultra; it's an insane music driven twin-stick shooter, which has been Linux-supported since years ago and it's currently on sale on Humble Bundle, DRM-free with Steam keys (only USD 3,89). It has "overwhelmingly positive" user reviews on Steam and a lot of additional content, but if you still are undecided about it, luckily this is one of those games that you can check with a demo.

WARNING: The following video, and the game itself, may not be suitable for people with photosensitive epilepsy.

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Article taken from GamingOnLinux.com.
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About the author -
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Just a regular Linux user (not even a programmer at the moment of contributing) who used to mostly write about obscure but still interesting games with native support, in an effort to help them gain a bit of deserved exposure.

Guest Writer
February 2016 - September 2016
June 2019
December 2019 - April 2020

Contributing Editor
September 2016 - July 2017

Opinions at the moment of writing the articles were mine, though in some cases contents were edited or critical information was added by GOL Editors before approval.

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3 comments

GrayJazz Jul 10, 2016
Beat Hazard is a fantastic game, and I'm definitely looking forward to the sequel.
vlademir1 Jul 10, 2016
It's good to see some developers still learn these classic lessons. Spending a couple dozen hours up front designing from the start to compile one multi-platform codebase is much easier than refactoring every time you want to add a new platform.
jo3fis Jul 11, 2016
Buy it as it's an awesome game. I still need the add-on content so might be a good time to pick it up.
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