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Desura Starts A Race To The Bottom For Indie Games

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Desura starting this weekend will launch a big sale called "Cheap End", it will run monthly on the lasy weekend of every month and promises plenty of cheap games.

Developers can lower their price any time to try to rise the ranks of the Cheap End deal. The main thing is all the developers will be lowering their prices to try to hit Desura's front-page. Desura allows developers to run their own sales any time outside of this too.

Desura have no part in the sales other than displaying them, this is all up to the developers.

For some reason some sites have claimed Desura at times requires games to be free, this is not true and has never happened it seems some editors are getting their information wrong and Desura are keen to stress that's never been the case.

It's good for Desura to try to start doing more for their store, for too long they have been sitting on their hands and not engaging the community or developers with different runs like this.

Desura still haven't decided on what they are doing with their Linux client yet, I've spoken with the client developer and he has put my thoughts forward to the Desura web team to remove the very dated and buggy Linux client download link to give people the standalone downloads instead, a good compromise until they either decide to officially carry on their Linux client or drop it altogether and just keep standalone downloads like most other stores have.

There seems to be no press release other than an article at Gamasutra.

What are your thoughts on this? How do you feel about Desura? Article taken from GamingOnLinux.com.
Tags: Desura, Editorial
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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FireFlower Games May 29, 2014
Quoting: berarmaPrices will be falling while the supply exceeds the demand.

http://jeff-vogel.blogspot.de/2014/05/the-indie-bubble-is-popping.html

He has a point but he forgot to take that the market is growing into the equation.

Also, I don't think "It's a stressful, miserable place, and they didn't like it. It just made it harder to get out of bed in the morning." was the reason Steam started to let every game in. They just follow the stream and wants to make as much money as possible as most other companies out there. :)

By the way, about the survey I mentioned earlier. Send me a PM if you're interested in participating.
Ljacmi May 30, 2014
Quoting: Guest
Quoting: AnonymousMost of the developers now days re lazy;
Someone who is lazy does not make games, because making games is hard.

QuoteIt's better that 10000 people buy game for 5 $ than to 1000 people buy game for 50$
Actually it’s worse for the developer because it means 10× more support emails and server costs.
I disagree (except if the game is MMO, then you are right). It is better to have bigger user base for many reasons. Support emails can be hell to deal with yes, but the user base sets the roots for potential sequels, and if game is good it helps to spread the word.
just a guest now May 31, 2014
Desura is great! But since they have modified their payment options I'm not longer able to buy anything from them. My favourite shop is now: IndieGameStand
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