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Fluid Simulation is one of the most mesmerising things I've seen in a while

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Fluid Simulation is something you all need to try out for a few minutes to de-stress. A nice casual experience for a tired mind perhaps.

Appearing in my Twitter feed recently was a tweet from developer Pavel Dobryakov, which said "fucking hell I have managed it" with a link to a WebGL Fluid Simulation to try in a web browser. I was completely captivated by it, throwing my mouse around making shapes and adjusting all the settings. A good 30 minutes passed before I realised how the outside world faded away for a time.

It's brilliant. It's also open source on GitHub for those who want to dive into the innards.

Dobryakov also sent out another announcement recently, as it's also going to come to Steam "When done". Linux will be supported too, since this is a case of it working on pretty much anything. The system requirements are amusing, with the minimum Processor needing to be a "Potato with SSE2 instruction set support". The Steam description is also…how do I put this? Hilariously sweet. Probably as English is not their first language but it made me chuckle.

Article taken from GamingOnLinux.com.
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15 comments
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mirv 4 September 2019 at 8:25 am UTC
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Oh this is awesome.
I mean, not much more to say other than that. It's just awesome. Everyone try. Now.
Eike 4 September 2019 at 8:42 am UTC
mirvOh this is awesome.
I mean, not much more to say other than that. It's just awesome. Everyone try. Now.

Thanks for nudging, on first skimming, I didn't realize I can watch it just now.

(Besides the beauty: What computers nowadays can do in real time is simply amazing. I still remember how my father computed a black and white fractal over several weeks on my first computer... )
kokoko3k 4 September 2019 at 10:17 am UTC
It even works on smartphones and support multitouch
mirv 4 September 2019 at 10:19 am UTC
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kokoko3kIt even works on smartphones and support multitouch

And I forgot my phone today! Argh! I want a distraction from work, so I'll definitely be trying that come knock-off time.
amk 4 September 2019 at 10:26 am UTC
Absolutely amazing stuff. Just how it reacts when it hits the screen border itself is awesome. Just amazing, I love it! More stuff like this please!
Luke_Nukem 4 September 2019 at 10:31 am UTC
Sheesh... it's as good a time-burner as sandspiel
mirv 4 September 2019 at 10:42 am UTC
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Luke_NukemSheesh... it's as good a time-burner as sandspiel

That looks like it was inspired by powder toy, which in turn was based on dust if I remember rightly. There were GNU/Linux versions of those (think I still have powder toy lying about somewhere).
amk 4 September 2019 at 11:20 am UTC
Powder toy is actively developed and while it's much more complex, this simple WebGL thing is great just in that - it's very simple, yet just so cool.
I can only dream of creating some of the 'scenery' in PT some people are capable of. ;(
Dedale 4 September 2019 at 12:59 pm UTC
Splendid ! I love fluid dynamics inspired stuff and this kind of time burners. It is very fast on chromium.
Bloombery 4 September 2019 at 1:32 pm UTC
It's beautiful!
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