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Seeing Nebuchadnezzar recently gave me a bit of a buzz, a city builder inspired by classics like Pharaoh from Impressions Games which I spent a lot of hours playing in my youth.

Nebuchadnezzar is a classic isometric city builder game inviting players to experience the mysterious history and culture of ancient Mesopotamia. In the campaign, players get to rule over influential historical cities filled with magnificent monuments.

Currently in development by Nepos Games, a small two-person indie studio founded earlier this year. The developers have previously worked on titles like Broken Sword 5, Euro Trucks Simulator 2 and American Truck Simulator. They said they decided to go "full indie" after working on Nebuchadnezzar in the spare time.

Apart from the usual buildings, resources, manufacturing and so on you will also be responsible for the design and construction of Monuments. One of the unique parts of Nebuchadnezzar is the monument editor. Like the classics, you will be building massive structures. However, you will have a lot more control over their design. Sounds like fun.

Take a look at the fresh announcement trailer below:

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That trailer certainly brings back some fond memories, fantastic style!

Full modding support is planned, as the game has been created with modders in mind. You will be able to create your own buildings, goods, monuments, missions and campaigns and plenty more. The game should be localized into multiple languages too, with mods that can also do it.

It's planned to release with Linux support sometime in the Summer or Fall of 2020. You can wishlist/follow it on the new Steam page. It went right onto my wishlist that's for sure—excited for this one!

Article taken from GamingOnLinux.com.
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Draconicrose 4 November 2019 at 1:28 pm UTC
I'm a fan of Pharaoh and Zeus, so I'm definitely excited for this! So glad these seem to be slowly coming back, since I never did get into Civ.
Ketil 4 November 2019 at 1:38 pm UTC
I wonder if it will share the same quirks/features as the classics. From the video it seems like there is something like the market lady in caesar 3 at least. I have seen quite a few videos exploiting tricks like destination walkers, perfecting residential blocks so the workers can walk a full circuit and so on.
callcifer 4 November 2019 at 2:23 pm UTC
Woah, looks amazing! Seems to be pretty much Pharaoh 2.
Cyril 4 November 2019 at 2:44 pm UTC
For me Pharaoh and Zeus are masterpieces (even though Zeus is easier than Pharaoh), I love these games too!

I'm happy to see this type of game come back to the scene, but I hope it will have some fresh features and won't be just a "clone".
From the trailer it looks pretty nice, I just don't like the NPC's size.

And I really hope for a release out of Steam (itch.io or GOG...).


Last edited by Cyril on 4 November 2019 at 2:45 pm UTC
Colombo 4 November 2019 at 6:04 pm UTC
Fuck yes!

I love Caesar, Pharaoh, Zeus and Emperor! I like the isometric point of view with carefully crafted sprites (instead of less detailed and more blurry 3D models). And this looks exactly like those games!

My only hope is that they will get military and walls right. In previous games, it was very hard (essentially impossible and useless) to create true walled city with towers and so. They were paper thin and it was always better to just block enemy with soldiers instead.
slaapliedje 4 November 2019 at 9:52 pm UTC
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I hope I am not the only one who would love to see an 'Ancient Aliens' mod for a game like this that would just be hilarious.

A bit on topic, the US/DOS version of Ceasar had a white dude that was called a serf you would click on to manage your servants. The Atari ST/European(?) Version had a black person with the label 'Slaves'.

Odd thing about this is that it could have been factually accurate if they had called them slaves and left them white, since the Romans as a whole were not racist, and people of all colors were happily made into slaves. Though I have read that they also usually allowed their serfs to buy their freedom as well.

I do find it amazing that we are so worried about offending people now that we try to change history.
Either way, I am looking forward to this, we have had Egyptian, Greek and Roman versions of this, but this would be the first Babylonian one.
MisterPaytwick 5 November 2019 at 2:37 am UTC
slaapliedjeI hope I am not the only one who would love to see an 'Ancient Aliens' mod for a game like this that would just be hilarious.

Odd thing about this is that it could have been factually accurate if they had called them slaves and left them white, since the Romans as a whole were not racist, and people of all colors were happily made into slaves. Though I have read that they also usually allowed their serfs to buy their freedom as well.

I'd dig an Ancient Aliens and a ecological mod for that. Could be fun to have to deal with balancing the types of growing. Or any of those funsies like soil erosion. It'd likely change a lot of the way people build their city, something I would really like to see happen.

And for the record, they had a Lybian emperor and nobody gave a shit. Tho it was emperor, so he had stacks of money to spend and was subject to the chronic backstabbing disorder of Rome's politics.


Last edited by MisterPaytwick on 5 November 2019 at 2:37 am UTC
ElectricPrism 5 November 2019 at 4:31 am UTC
I love how they applied the formula instead of trying to adapt of change the formula. This style of graphics is a style and it looks executed amazingly and with major appeal.
hardpenguin 5 November 2019 at 7:50 am UTC
That tickles my fancy
14 5 November 2019 at 2:59 pm UTC
Looks pretty neat. When I was looking at this page from my mobile phone, I thought the graphics looked too old. Seeing it large, I see they are more detailed. Looks nice!
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