Shadow Tactics: Blades of the Shogun [Steam, GOG] is a very good tactical stealth game, it just got a whole lot better with a new beta patch too.

When going over various changelogs as usual, I came across one for Shadow Tactics (see here). It mentions "Major performance improvements" along with "Reduced mission loading times" and "Reduced saving and loading times". I honestly thought that the performance improvements would be really minor and likely be more tuned for the Windows version. I was wrong—very wrong.
The performance impact of this opt-in patch is staggering. Times when I was getting 30FPS while moving the camera, is now giving a solid 120FPS+ even while zoomed out. The performance, for me, has at least doubled in all cases across every level I tried. Absolutely amazing, I have no idea what they've done as I'm on the same settings and it looks as crisp and beautiful as ever.
On top of that, they really did work on loading time which has also been dramatically reduced. Before, I could probably pop downstairs and grab a biscuit before it loaded a level, now it's mere seconds before it's ready.
I'm extremely impressed with the post-release effort Mimimi Productions has put in with Shadow Tactics. I already enjoyed the game and I did recommend it when I initially covered the release at the start of 2017, now it's a very clear and solid recommendation.
I'm sure once the patch is stable and released properly on Steam, it will also make its way to GOG too. For now, if you wish to test it, simply opt-in to the "patch-preview" branch on Steam.
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Last edited by Patola at 21 February 2018 at 8:15 pm UTC
I own both and while on the surface they may look similar, they are totally different genre imo. Satellite Reign has rpg/progression components and the world is more "sandboxy", and people compare it with the old Syndicate (I haven't played it) while Shadow Tactics is a Commandos-like: each level is carefully designed, enemies have a predictable behaviour and everything is laid out almost like a puzzle that you have to solve using specific abilities of each of your characters.
There are not many games like those, let alone in linux. I would take a look at Commandos 1+2; they are old games but still let themselves play very well and at least the first works in Wine without a problem. Also "Desperados: Wanted Dead or Alive" and "Robin Hood: The Legend of Sherwood"
Last edited by Shmerl at 21 February 2018 at 11:16 pm UTC. Edited 2 times.
Yeah, 64-bit version would be very welcome. Before developers said they had no interest in doing it, because it required a lot reworking for them.
Last edited by Shmerl at 21 February 2018 at 11:20 pm UTC