Fancy playing System Shock 1 using an open source game engine that's cross-platform? Give me some Shockolate [GitHub].
Based on the Mac PowerPC source code release from Night Dive Studios, developer Chad Cuddigan has been hacking away at the code to enable it to run on more modern systems (like Linux).
I've been silently following it, however, Cuddigan recently emailed in about it as it seems it's further along than I had realised. Here's what they told me:
Lately I've been working on a cross platform source port of System Shock 1 that I'm calling Shockolate: https://github.com/Interrupt/systemshock
It's going to be in the style of Chocolate Doom - a modern cross platform source port of the original game but with some new features added like modding support and better controls, eventually.
It's at the point now where it runs the game pretty well, even with some basic sound support. It has some big missing features to dig up though like getting it to play the movies and audiologs from the original DOS version of the game, since the source code that was released was for PowerPC Macs.
Some background: after finishing up Delver I was planning on taking a bit of a break from game development, but then Night Dive went and released some source code for System Shock 1 that someone dug up. SS1 is one of my top ten games, so getting a chance to hack on this engine has been really fun and it's been quite the puzzle box keeping me up late at night trying to revive it.
Really do love seeing games be revived with open source projects like this.