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The survival game Rust has come a long way in a short amount of time. It continues to be one of the best on Linux and this latest update sounds great.

Finally, for those teaming up there's a proper team interface. You no longer have to arrange some special jump or uniforms to make out who is who, which is especially useful during a raid. They have a default maximum size of eight and server owners can completely disable the system if they feel it isn't a good fit.

There's also a rather nice watchtower you can deploy, for a quick and easy way to look over your walls at the incoming raiding party about to destroy hours worth of your hard work:

Also now available is the Pneumatic Jackhammer, which will annihilate resource nodes like rock and also make a mean weapon for when you're up close and personal.

For those who get lost often (like me, hello!) there's also now a Compass at the top of the screen including your current heading as well as numbered points to call out to friends for enemy fire.

Water has seen a small improvement too, which makes it look a bit more natural. Ambient Occlusion was also updated to improve performance. Sadly, the Bandit Town monument didn't make it in for this patch, the advantage of them working on it for another month, is that when it arrives it will also bring with it a swamp mini-biome! It's looking really good too:

Full update notes here. You can grab a copy from Humble Store or Steam.

We have a community-run server for it, with a reasonably active bunch of players. Details on this page, we also have a channel for it in our Discord.

Article taken from GamingOnLinux.com.
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scaine 6 July 2018 at 2:00 pm UTC
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I do like how Rust looks. Just a shame it's mainly PVP... just not my thing.
razing32 6 July 2018 at 2:59 pm UTC
scaineI do like how Rust looks. Just a shame it's mainly PVP... just not my thing.

Same for me.
I guess will have to stick to 7days for the time being.
But maybe people will add mods to Rust later with bots or something. I would be tempted then.
g000h 6 July 2018 at 3:14 pm UTC
scaineI do like how Rust looks. Just a shame it's mainly PVP... just not my thing.

Well, yeah. But like me, if you find a low-occupancy / nearly-empty / your-own server, you can play with very little grief from other players.

I find it is "part of the game" to have a few potential trouble-makers that are best avoided. My least favourite eventualities are when (a) I'm just starting and getting attacked by a kitted-out player, or even worse (b) I'm doing okay by myself but getting hounded by a team, and finally (c) coming back to the game to find out my base was broken in, when I wasn't there.

My solution to each of the above issues is this:

(a) Avoid busy servers, or find somewhere remote on the map and keep your base well hidden.

(b) Have more than one base set up. Split resources between them. Find a less-busy or friendlier server.

(c) Have more than one base set up. Do you best to hide your base (or put it in a remote location). Also, keep on upgrading your base to make it harder and harder to break in.

For me, the game "7 Days To Die" is great to play single-player. You get a much deeper survival experience than Rust. The graphics on 7D2D are decent, but not quite up to Rust's standard. Also, when you run 7D2D and run your own Single Player (own server) experience, you can set the conditions as hard or easy as you want.

I'd be interested to play "Rising World" and "Ark: Survival Evolved" too. But, particularly for "Ark", I don't believe the developers are making sure the Linux release is up to the same standards (e.g. graphics) as the Windows release.


Last edited by g000h on 6 July 2018 at 3:18 pm UTC
ReverendJ1 6 July 2018 at 4:52 pm UTC
g000h
scaineI do like how Rust looks. Just a shame it's mainly PVP... just not my thing.

Well, yeah. But like me, if you find a low-occupancy / nearly-empty / your-own server, you can play with very little grief from other players.

I find it is "part of the game" to have a few potential trouble-makers that are best avoided. My least favourite eventualities are when (a) I'm just starting and getting attacked by a kitted-out player, or even worse (b) I'm doing okay by myself but getting hounded by a team, and finally (c) coming back to the game to find out my base was broken in, when I wasn't there.

My solution to each of the above issues is this:

(a) Avoid busy servers, or find somewhere remote on the map and keep your base well hidden.

(b) Have more than one base set up. Split resources between them. Find a less-busy or friendlier server.

(c) Have more than one base set up. Do you best to hide your base (or put it in a remote location). Also, keep on upgrading your base to make it harder and harder to break in.

For me, the game "7 Days To Die" is great to play single-player. You get a much deeper survival experience than Rust. The graphics on 7D2D are decent, but not quite up to Rust's standard. Also, when you run 7D2D and run your own Single Player (own server) experience, you can set the conditions as hard or easy as you want.

I'd be interested to play "Rising World" and "Ark: Survival Evolved" too. But, particularly for "Ark", I don't believe the developers are making sure the Linux release is up to the same standards (e.g. graphics) as the Windows release.

My friends convinced me to get Rust during the Steam Summer sale. I liked it, but I had trouble with it crashing randomly every few minutes. My other friend on Linux had the same issue. It's fun, but it is really geared for PvP. Since we like PvE, I did create a private server for us, but it just seemed a little hollow. Without the threat of raids/enemies, it's just like Minecraft on creative mode.

We ended up picking Ark back up a couple days ago, since it plays really well PvE. I have over 300 hours into it all on Linux, since it was EA. I hadn't played it since it was officially released. There were graphical bugs in EA, and apparently they still exist. It's something to do with their shaders for Linux. Sometimes when a dino should be kicking up dust, instead of dust, it will look like rainbow clouds. Same with the rain, sometimes it just turns all colors. It can be distracting, but it's not really game breaking and the game's fun makes up for it for me at least. I have heard there are issues with caves now on Linux, but I haven't gotten to one yet since I started replaying. It was a bug introduced sometime while I had stopped. Overall, it's a ridiculously fun game, but it's horribly optimized, for Windows and Linux. The Linux version has a few extra bugs and could use some TLC, but it's probably never going to happen at this point. I wouldn't buy it full price again because of that, but on a good sale, it's still a lot of fun.
cprn 6 July 2018 at 5:00 pm UTC
scaineI do like how Rust looks. Just a shame it's mainly PVP... just not my thing.

This. Also, the monthly reset... I could try to hide from grievers and probably could have some fun with it but I have time to play once or twice a month. There's not much fun in starting from scratch each time.


Last edited by cprn on 6 July 2018 at 5:00 pm UTC
Jollt 6 July 2018 at 5:02 pm UTC
scaineI do like how Rust looks. Just a shame it's mainly PVP... just not my thing.

Yeah I have Rust and 7 days to Die and I'm hoping 7 Days to Die new update is really good so I can PVP/PVE on a server with ease. Base building and everything is much better on it I think than Rust, even if I like Rust on some things I feel the world is so empty with items and not destructible enough, have to search for a rock to break for years and can't flat the ground etc, 7 days to die has so many options it's amazing, but PVP is sooo lacking, I don't know why.
g000h 6 July 2018 at 5:53 pm UTC
ReverendJ1
g000h
scaineI do like how Rust looks. Just a shame it's mainly PVP... just not my thing.

Well, yeah. But like me, if you find a low-occupancy / nearly-empty / your-own server, you can play with very little grief from other players.

I find it is "part of the game" to have a few potential trouble-makers that are best avoided. My least favourite eventualities are when (a) I'm just starting and getting attacked by a kitted-out player, or even worse (b) I'm doing okay by myself but getting hounded by a team, and finally (c) coming back to the game to find out my base was broken in, when I wasn't there.

My solution to each of the above issues is this:

(a) Avoid busy servers, or find somewhere remote on the map and keep your base well hidden.

(b) Have more than one base set up. Split resources between them. Find a less-busy or friendlier server.

(c) Have more than one base set up. Do you best to hide your base (or put it in a remote location). Also, keep on upgrading your base to make it harder and harder to break in.

For me, the game "7 Days To Die" is great to play single-player. You get a much deeper survival experience than Rust. The graphics on 7D2D are decent, but not quite up to Rust's standard. Also, when you run 7D2D and run your own Single Player (own server) experience, you can set the conditions as hard or easy as you want.

I'd be interested to play "Rising World" and "Ark: Survival Evolved" too. But, particularly for "Ark", I don't believe the developers are making sure the Linux release is up to the same standards (e.g. graphics) as the Windows release.

My friends convinced me to get Rust during the Steam Summer sale. I liked it, but I had trouble with it crashing randomly every few minutes. My other friend on Linux had the same issue. It's fun, but it is really geared for PvP. Since we like PvE, I did create a private server for us, but it just seemed a little hollow. Without the threat of raids/enemies, it's just like Minecraft on creative mode.

We ended up picking Ark back up a couple days ago, since it plays really well PvE. I have over 300 hours into it all on Linux, since it was EA. I hadn't played it since it was officially released. There were graphical bugs in EA, and apparently they still exist. It's something to do with their shaders for Linux. Sometimes when a dino should be kicking up dust, instead of dust, it will look like rainbow clouds. Same with the rain, sometimes it just turns all colors. It can be distracting, but it's not really game breaking and the game's fun makes up for it for me at least. I have heard there are issues with caves now on Linux, but I haven't gotten to one yet since I started replaying. It was a bug introduced sometime while I had stopped. Overall, it's a ridiculously fun game, but it's horribly optimized, for Windows and Linux. The Linux version has a few extra bugs and could use some TLC, but it's probably never going to happen at this point. I wouldn't buy it full price again because of that, but on a good sale, it's still a lot of fun.

Sorry that your Rust gaming has be buggy / glitchy. Generally I don't have any problems with Rust crashing. What I have observed is Rust server crashes, and well... It could easily be the fault of the server admin. I had that with a server I tried, got fed up with it, moved to another server and now have nearly 100% uptime.

One of my most exciting Rust sessions actually involved a team of griefers. They had broken into my first base, and I'd just come online, and they'd killed me too. I respawned at another base, came back and observed them from the bushes (about 25m from the compromised base). They were waiting around for me to return. Then, there was an air-drop or something, and they gave up waiting for me, and rushed off to claim the drop.

Soon as they left, I sneaked over making sure none were around, repaired the bomb-holes in the base, and got it all ship-shape again before they could return. They'd have to waste another bundle of explosives to get in again. And they never did. Sure, getting griefed constantly is a pain in the arse, but something like this can be a really cool experience.

Are you truly recommending Ark: Survival Evolved to me? In its current state? How do you compare the graphics and framerate of Ark to Rust? (N.B. I have tonnes of other stuff to play, I can hold back on Ark for now.)
ReverendJ1 6 July 2018 at 6:32 pm UTC
g000hSorry that your Rust gaming has be buggy / glitchy. Generally I don't have any problems with Rust crashing. What I have observed is Rust server crashes, and well... It could easily be the fault of the server admin. I had that with a server I tried, got fed up with it, moved to another server and now have nearly 100% uptime.

One of my most exciting Rust sessions actually involved a team of griefers. They had broken into my first base, and I'd just come online, and they'd killed me too. I respawned at another base, came back and observed them from the bushes (about 25m from the compromised base). They were waiting around for me to return. Then, there was an air-drop or something, and they gave up waiting for me, and rushed off to claim the drop.

Soon as they left, I sneaked over making sure none were around, repaired the bomb-holes in the base, and got it all ship-shape again before they could return. They'd have to waste another bundle of explosives to get in again. And they never did. Sure, getting griefed constantly is a pain in the arse, but something like this can be a really cool experience.

Are you truly recommending Ark: Survival Evolved to me? In its current state? How do you compare the graphics and framerate of Ark to Rust? (N.B. I have tonnes of other stuff to play, I can hold back on Ark for now.)

Yeah, it sucks it crashes, because aside from that it plays great. There's no real warning or anything, it just crashes to desktop. It was doing it like every 15-30 minutes, and it was annoying, but livable. Then I tried getting back in and it would last for like literally less than a minute a few times in a row, and I just gave up.

I've always played Ark PvE and always thought I was missing out somewhat never playing PvP. I get it can be fun at times, but at least when I started, there was huge issues with hackers. They recently added an option so you can play a PvE server, and then declare war on other tribes. If all tribes agree, then at a predetermined time, the server will go PvP for however long. Pretty neat idea for the best of both worlds.

Like I said, I have over 300 hours in the game, all on Linux. I got a great value of it already, and I'm just starting a new game, so will probably put at least another 100 hours into it. It has a few graphical glitches, but nothing I would consider game breaking. At least for me. I gave them a pass when it was EA, hoping they would eventually fix some of the bugs, but they didn't. Because of that I wouldn't pay full price for it now, but it is a ridiculously fun game. Especially if you like PvE.

Rust definitely runs smoother (graphically) and is prettier. Not leaps and bounds though. I don't pay attention to framerates with any games. As long as it isn't super choppy, I don't care. I get some stuttering, but I'm running it off spinning metal, and also running the server on the same machine I game on which isn't a beast to begin with, so that probably accounts for a lot of it.

With Steam you can always refund games within 14 days and under 2 hours of playtime automatically. It's worth a shot to see if you can look past the graphics issues.
Thormack 7 July 2018 at 3:05 am UTC
Rust was more or less stable in my past experience.

I just stopped playing because the hardware requirements are insane. Even in low quality the game plays at max 20 FPS in my comp (which is NOT so old).
nox 7 July 2018 at 9:14 am UTC
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I see that a lot of people in here are longing for a bit more pve, and a bit less pvp.

The GamingOnLinux server is aiming for exactly that:
  • We want you to wake up with your base mostly intact, this is manually enforced.
  • Bots are everywhere to give people something else to kill and loot.
  • The rules state that you are to behave. Repeatedly fucking over the same people isn't behaving, and we've banned for this multiple times already.


Sadly Rust isn't extremely stable on some linux setups at the moment, and using recent versions of Gnome renders the game mostly unplayable. So, do keep that in mind.
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