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The E3 2019 Linux gaming round-up

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Since there was actually more from E3 2019 for Linux than I expected, here's a little round-up of things so you don't get lost in a sea of articles. As expected, there's little in the way of AAA games but anyone actually expecting that for Linux hasn't been keeping up. Traditionally, E3 has never really given much information for Linux gamers. There were still a few fun little surprises though!

Coming this year

 

Coming in 2020

 

Crowdfunding

 

Hardware

  • Ryzen 9 3950X and Radeon RX 5700
  • Smach Z handheld - Shipping this year, Linux by default (Windows costs extra). There's been talk of them bringing out a Switch-like dock, to enable the CPU to run faster too.
  • Atari VCS console - March 2020

 

Pinched by Epic Store

  • WHAT THE GOLF? - Epic Exclusive until next year
  • Griftlands - Epic Exclusive until next year
  • Afterparty - Epic Exclusive until next year, waiting to hear more info from the developer

 

Stadia

Since Stadia will work on Linux and it's powered by Linux, here's what is newly announced for it:

  • Marvel's Avengers - Square Enix
  • Watch Dogs: Legion - Ubisoft
  • Uplay+ - an extra subscription service, with access to 100+ games. Not clear how many of those will be on Stadia.

 

Interestingly, we also now know why Valve are going it alone in making their own stand-alone version of Dota Auto Chess. During E3 at the PC Gaming Show, the original creator of the popular Dota 2 game mode revealed that his own stand-alone desktop game is going to be an Epic Store exclusive. It now makes more sense why Valve said, "Valve and Drodo could not work directly with each other for a variety of reasons".

On another Valve-related note that's small, Valve also put out Steam Play Proton 4.2-7 to "Fix for performance and sound regression that affected some games, like Wolfenstein: The New Order.". This was needed, as FAudio was a bit messed-up.

For those curious (we've been asked a few times about this), Paradox Interactive and Romero Games also revealed Empire of Sin, sadly though it seems to be another game published by Paradox that won't be seeing Linux support. Linux was missed out of all the press info they sent.

As for a random bit of non-gaming news, Debian 10 Buster was announced this week to release on July 6th.

Plenty more non-E3 news to come Linux gaming fans! I have a big todo-list and inbox waiting for me, which got pushed back by the surprising number of announcements over the last two days.

I will continue to add to this, as more comes out so check back often!

Article taken from GamingOnLinux.com.
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49 comments
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Asu 12 June 2019 at 10:37 pm UTC
stadia will look like linux at first then it will get ugly after some time. Just like android.
I won't be surprised when google fork gcc and make a new compiler for that platform.


Last edited by Asu on 12 June 2019 at 10:38 pm UTC
mirv 12 June 2019 at 11:25 pm UTC
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Asustadia will look like linux at first then it will get ugly after some time. Just like android.
I won't be surprised when google fork gcc and make a new compiler for that platform.

Why would they fork gcc for Stadia? Possibly I could understand llvm if they use it with a customised Mesa, but everything points to using amdvlk, so it would be AMD supporting that (e.g for the final shader compilation phase from SPIR-V binaries). And by all accounts, developers have been encouraged to get something running on local machines first, which reduces reliance on Google having to provide explicit Stadia boxes for every developer (really not going to happen).

And then....what would forking gcc give Google? They're more invested in clang for better tooling integration, but still need gcc for the kernel (even with Android), and gcc is also covered by GPL.

I think Stadia would be somewhat closer to ChromeOS in many regards, rather than Android; Google will solely control Stadia, rather than everyone trying to make their own flavour of Stadia. Worst case is that Stadia will be slow to update critical libraries and there will be breakage between a recent version of distro xyz and Stadia as a result. But that already happens with Steam games too, and various packaging systems (steam runtime type setup, or something like flatpak, or guix, or whatever) will really help alleviate that problem for a long time.

It will turn ugly whenever Google start to pull games that people want to play, but Google have decided there aren't _enough_ people who still want to play it.
tonR 13 June 2019 at 5:09 am UTC
Note: Ranting and some explict wording.

My round-up on E3 2019
1. If you are game developers who successfully crowdfunded your games then going bait and switch and broke your promises to backers: FUCK YOU!! Hope your next project will make you bankrupted and gone.

2. I'm not surprise if piracy are gone rampage again like 'the old times' , but Linux gaming won't be never infected. You know, because game devs/publs ignore us!

3. I'm setting "ignore this publisher" on many developers/publishers on my Steam account. Can't stand to all hypocrites.

4. For now on, when I want to buy games; I will making full background research on those games. Everthing from developers, publishers, game engines, track record on employee, opinion on Linux and etc. etc.. I do not want fund shit people and I do not want to paying someone to want to destroying Linux gaming.

5. And lastly, thank you Liam. Why need to watch this stupid expo when GamingonLinux more than enough to me for all latest, accurate and balance/fair/impartial news on Linux gaming.
dvd 13 June 2019 at 6:52 am UTC
Asustadia will look like linux at first then it will get ugly after some time. Just like android.
I won't be surprised when google fork gcc and make a new compiler for that platform.

They have no reason to, since "Stadia" or whatever will only run on their servers. The more software they rewrite the more maintaining it would cost. They will probably write the bare minimum needed to provide such a service, like client applications for various machines/operating systems they plan to deploy their services on. (probably phones and windows)
flesk 13 June 2019 at 8:30 am UTC
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Stadia could be very good news for Feral, Aspyr, et al. now that everyone and their Linux gaming grandma are playing Windows games with Steam Play. I imagine that it could be good business for them to eg. offer a one-time cut (and an optional support agreement) to port AAA games to Stadia, and additionally make an agreement to publish Linux and Mac versions on other store fronts for a cut of the sales, as they usually do.
johndoe86x 13 June 2019 at 7:38 pm UTC
fleskStadia could be very good news for Feral, Aspyr, et al. now that everyone and their Linux gaming grandma are playing Windows games with Steam Play. I imagine that it could be good business for them to eg. offer a one-time cut (and an optional support agreement) to port AAA games to Stadia, and additionally make an agreement to publish Linux and Mac versions on other store fronts for a cut of the sales, as they usually do.

I could see Valve eyeballing the Stadia games list and talking to the developers about releasing Linux native versions. At the very least, this could make a world of difference in SteamPlay if the developers don't want to go "all-in" on Linux.
slapin 14 June 2019 at 4:47 am UTC
Hope that is not all.
Supay 16 June 2019 at 12:23 pm UTC
I had a brief chat on Twitter with Shams, the Paradox business chap and asked about their complete lack of Linux support on recent non-PDS developed titles. He's made it clear that Linux no longer has any business support in Paradox, which is really sad as they've been one of our biggest supporters as a publisher and developer. I also asked Ebba, their CEO, and she confirmed no Linux support for the new titles i.e. Vampire, Planetfall, Empire of Sin. I assume that as long as they're on the current Clausewitz engine we will see the current and future in-house PDS developer games still come to Linux, but that could still be dropped for future games as well, and if they move to a new engine version we should expect to lose any support for their new in-house titles.

Shams was the one who pushed for Linux internally at PDX and wanted it to succeed, so I doubt it was an easy decision, but he is a businessman. He did say they they always examine possibilities so they may revisit this in the future, but it seems we have lost one of our longest and strongest larger supporters.

Link here for confirmation:

Twitter Chat With Shams
Eike 16 June 2019 at 1:03 pm UTC
SupayI had a brief chat on Twitter with Shams

Thanks for sharing!
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