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Just as an update to our previous article talking about Valve's new VR headset the Valve Index, I contacted Valve to get some bits cleared up.

As we saw from the accidental store pages going live for Valve's new VR kit, there was a "SteamOS + Linux" system requirements section. After speaking to Valve's PR person Doug Lombardi, they simply said "Yes on Linux support." which is pretty exciting to know we will see same-day Linux support!

Additionally, Lombardi told me they will be targetting May 1st for pre-orders and a full announcement, along with the "Knuckles" controllers which are now just being called "Valve Index Controllers".

The one thing that isn't final is the shipping date, the leaked store page mentioned June 15th but Lombardi said to me they're still "finalizing the targeted day in June to begin shipping units to customers".

Article taken from GamingOnLinux.com.
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49 comments
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sub 6 April 2019 at 3:11 pm UTC
Orkultusanyone know what the prices are going to be like?

I think it is no coincidence that Newell recently said "It's the high end where the interesting things happen".

Read: This won't be "cheap".

The argument that - if it's expensive - not that many people will buy it is correct.
However, that's probably not what Valve might be after just yet.

They need to present great new experiences and pave the way for a new hype.

This will be expensive. Mass market affordable prices might follow in 2-3 years.

Just my 2 cents.

I might be completely wrong.
Orkultus 6 April 2019 at 3:20 pm UTC
sub
Orkultusanyone know what the prices are going to be like?

I think it is no coincidence that Newell recently said "It's the high end where the interesting things happen".

Read: This won't be "cheap".

The argument that - if it's expensive - not that many people will buy it is correct.
However, that's probably not what Valve might be after just yet.

They need to present great new experiences and pave the way for a new hype.

This will be expensive. Mass market affordable prices might follow in 2-3 years.

Just my 2 cents.

I might be completely wrong.

Hoping that since sony was able to make a reasonably priced VR headseat for their PS4, that maybe Valve did the same thing...but here goes to hoping.
kuhpunkt 6 April 2019 at 4:29 pm UTC
Comandante Ñoñardo
kuhpunkt
Comandante Ñoñardo
kuhpunkt
devnullNext question is shipping from where. I don't know of any distributor with stock yet.

From the USA. They build that stuff in their own factory.

If Valve don't licence their hardware to third party manufacturers from around the world, it will be a complete commercial failure... It seems that nobody learned nothing from the VIDEOCASSETTE war.

Why? Seems to work fine for the Steam Controller.

Maybe if you live in the USA or another country with an strong currency...
But for the rest of the world, specially countries like Argentina, is impossible...
You won't find an Steam controller at retail stores...And if you do, it will be more expensive than an Xbox controller.

Here in Argentina, you will find an Steam controller for about 100 and 150 U$D at digital store Mercadolibre..
meanwhile, an Xbox 360 wireless is about 70USD.

I repeat. If they don't learn from the mistakes of the past, they will do it again...

But what does that have to do with licensing this out to third party manufactures? Who does this? Apple produces their own iPhones.
kuhpunkt 6 April 2019 at 4:30 pm UTC
Orkultusanyone know what the prices are going to be like?

As said in the news, we will find out May 1.
Julius 6 April 2019 at 5:05 pm UTC
On the other hand... the way they pre-announced it was a clear reference to the Occulus Rift S so they must consider it the same market...

My guess is that it will be a bit more expensive than the Rift S, but not Vive Pro territory.
slaapliedje 6 April 2019 at 5:14 pm UTC
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GuestThis is the wide blue ocean where PC belongs. No, it's probably not cheap. Then again, PC has never been cheap.

I saw a PSVR in the Best Buy the other day and almost laughed. $350 for THAT???

If only they could get rid of that damned umbilicus! Nothing breaks presence faster than that little snake crawling up your back. What happened to the VIVE Wireless Adapter cobra-looking thing?
Ha. While playing Elite Dangerous it makes me feel like it is part of the life support system keeping me alive.
Beamboom 6 April 2019 at 5:33 pm UTC
I've slowly started throwing money at my screen here!
Laudrac 6 April 2019 at 5:36 pm UTC
Yess my next headset, did a mistake to purchase the oculus in the first round as it is very locked up and most of the time there is a controller issue if you don’t play games on their own shop.
legluondunet 6 April 2019 at 6:11 pm UTC
Good news, I would like to buy one.
gomera 6 April 2019 at 6:42 pm UTC
Comandante Ñoñardo
kuhpunkt
Comandante Ñoñardo
kuhpunkt
devnullNext question is shipping from where. I don't know of any distributor with stock yet.

From the USA. They build that stuff in their own factory.

If Valve don't licence their hardware to third party manufacturers from around the world, it will be a complete commercial failure... It seems that nobody learned nothing from the VIDEOCASSETTE war.

Why? Seems to work fine for the Steam Controller.

Maybe if you live in the USA or another country with an strong currency...
But for the rest of the world, specially countries like Argentina, is impossible...
You won't find an Steam controller at retail stores...And if you do, it will be more expensive than an Xbox controller.

Here in Argentina, you will find an Steam controller for about 100 and 150 U$D at digital store Mercadolibre..
meanwhile, an Xbox 360 wireless is about 70USD.

I repeat. If they don't learn from the mistakes of the past, they will do it again...

Don't use Argentina as an example, we have stupidly high prices for everything here. If you want technology, you have to pay for it in most cases double or even triple the USA price. If you are lucky enough it's just 50% more. And having Valve licence their products here, won't change anything. Just try to by an iPad on any of the official retailers we have and let me know ...
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