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A lot sooner than expected, Valve have revealed Dota Underlords, their stand-alone version of Dota 2 Auto Chess.

Dota Underlords is a new stand-alone game that pits you against seven opponents in a battle of wits that will have you building, combining, and leveling-up a crew in a battle of dominance for the city of White Spire. In this game, victory is determined not by twitch reflexes, but by superior tactics.

For those of you who have the Dota 2 Battle Pass, you should already see it in your Steam Library ready to install (and that includes Linux). This is to help Valve stress-test it and it will allow you to:

  • Play online against seven other players.
  • Practice offline against our lineup of advanced bots (from easy to hardcore difficulty).
  • Party up and play together against bots or other players.

Valve said, that after "approximately a week" of this testing, it will then enter an Open Beta stage. During this Open Beta stage, they will be introducing new features to it including:

  • Ranked matchmaking.
  • Cross-play across all devices.
  • Rank and progression shared across all devices.

It's also made clear it's still early days for the game, and "feedback is critical". They also mentioned other new features will gradually get added in across the Beta Season.

See the blog post about it here. They also have an official site (just a placeholder) and a new Twitter account you can follow and stay up to date with. This has to be the fastest Valve has ever made a game ready to show to the public, I'm actually a little impressed.

I will be taking a good look at it once the Beta is open to everyone, as I will not be personally buying the Battle Pass for Dota 2.

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Zelox 13 June 2019 at 8:38 pm UTC
HYPE!!!!! Plz dont f this up now valve . I Imagen horrors if they keep taking the wrong turn like they did with artifact!
Tori 13 June 2019 at 8:47 pm UTC
Has anyone managed to run it? I get a seg fault when launching the game.
Liam Dawe 13 June 2019 at 8:48 pm UTC
ToriHas anyone managed to run it? I get a seg fault when launching the game.
I guess it's time to start reporting ;)
Tori 13 June 2019 at 8:54 pm UTC
ToriHas anyone managed to run it? I get a seg fault when launching the game.
I guess it's time to start reporting ;)

Guess so
Praxach 13 June 2019 at 9:24 pm UTC
Does this mean that Artifact is dead?
TimeFreeze 13 June 2019 at 10:22 pm UTC
And here I am still waiting for *insert number 3 title*. But hey at least we got a DotA chess game because everyone loves DotA right?
kuhpunkt 14 June 2019 at 5:38 am UTC
PraxachDoes this mean that Artifact is dead?

ageres 14 June 2019 at 6:48 am UTC
Their Dota card game failed, so they are making a Dota chess game... What's next, a Dota board game?
Eike 14 June 2019 at 7:13 am UTC
ToriGuess so

Three hours from bug report to a rolled out fix confirmed working...! These people are wild and crazy!

PS: Anybody remember "You're wild and crazy"? I think it was in Epyx' "... Games" series.
Munk 14 June 2019 at 8:29 am UTC
ageresTheir Dota card game failed, so they are making a Dota chess game... What's next, a Dota board game?
Autochess is already a successful mod of DOTA with a playerbase. They tried to work out a deal with the creator of that mod, but they couldn't come to terms. During E3, it came out that the creator of the Dota mod is creating an Epic Game Store exclusive version of Autochess. League of Legends also announced they were coming out with a version of Autochess.

This is a very different situation to Artifact, and they're actually seeming to do things right this time by releasing an open beta. This is probably from the pressure of the announcement of the clones, but the closed beta nature of Artifact is largely responsible for its failure.

All autochess players already rely on Dota. If Valve can rush the game out, even in an imperfect state, they have a very good opportunity to keep many of those players on their platform.
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