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Wine 2.16 released with various improvements

Posted by , / 12243 views

The latest Wine 2.16 release just hit my inbox and it features various improvements, nothing to shout about but progress is steady.

Here's what's new:

  • Support for pasting metafiles in RichEdit.
  • Better support for grayscale PNG images.
  • Support for safety features in library loading.
  • Better handling of transforms in GdiPlus.
  • Rendering improvements in DirectWrite.
  • Various bug fixes.

In regards to bug fixes, there's 19 noted fixes. These includes improvements to Wine's handling of: World of Warships, Unigine Superposition, improvements for multiple application's installers, Illustrator CS6, PhotoFiltre 6 and 7 and more.

See the full release notes here.

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Comments
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Shmerl 1 September 2017 at 7:53 pm UTC
The Witcher 3 is still plagued by the freeze bug on Mesa.
mrdeathjr 1 September 2017 at 8:34 pm UTC
In this wine version Ys seven works


Another interesting changes have relation with paul gofman work: software vertex processing

Without forget another titles works in this wine case:

Street Racing Syndicate


Godfather 2





Last edited by mrdeathjr at 5 September 2017 at 7:26 pm UTC. Edited 2 times.
strycore 1 September 2017 at 9:19 pm UTC
The real interesting news about Wine is this patch: https://dev.wine-staging.com/patches/submission/211/

It should be available in next Tuesday's Wine Staging (and if it doesn't make it by Tuesday, I'll publish a Wine build containing this patch on lutris.net)
KuJo 1 September 2017 at 9:24 pm UTC
strycoreThe real interesting news about Wine is this patch: https://dev.wine-staging.com/patches/submission/211/

It should be available in next Tuesday's Wine Staging (and if it doesn't make it by Tuesday, I'll publish a Wine build containing this patch on lutris.net)

sourceMatt
Wonder if this will help Witcher 3 black texture bug related to d3d11_deferred_context_CopySubresourceRegion
(...)
Matt
It did ! Great work Witcher 3 plays like a dream now
*kewl*

I have started to play TW3 on Windows before I changed to 100% on Linux. But I'm not finished with the game and have the savegame files on the disk. Would be nice to whom I could once again put to the use without eye cancer to get (because of graphic bugs).


Last edited by KuJo at 1 September 2017 at 9:27 pm UTC
Sir_Diealot 1 September 2017 at 9:28 pm UTC
Thanks strycore, sounds good
The mesa-bug is still a show-stopper for me though.
Someone reported a freeze bug "Helium Rain" on discord, could be related.
sr_ls_boy 2 September 2017 at 12:27 am UTC
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mrdeathjr,

have you tried Fallout 4, lately?
ziabice 2 September 2017 at 8:17 am UTC
I don't know if I said this before, but I'm completely in love with the "Penguin drinking wine" icon and I wait for WINE news only to see it again and again! It makes me smile, don't ask me why, I found it very hilarious!
severuscold 2 September 2017 at 10:36 am UTC
Yes, I also have a system-wide hang with the mesa bug. On the Helium Rain game.
mrdeathjr 2 September 2017 at 11:23 am UTC
sr_ls_boymrdeathjr,

have you tried Fallout 4, lately?

No this days no but maybe can try if appears something related with sound problem

mrdeathjr 3 September 2017 at 1:40 pm UTC
strycoreThe real interesting news about Wine is this patch: https://dev.wine-staging.com/patches/submission/211/

It should be available in next Tuesday's Wine Staging (and if it doesn't make it by Tuesday, I'll publish a Wine build containing this patch on lutris.net)

Yeah normally DX10/11 progress is more notorious in staging

In my case have a 64bit prefix for lastest apps and this prefix is used with staging

And another prefix for 32bit apps, this prefix is used with vanilla wine

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