While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- The "video game preservation service" Myrient is shutting down in March
- SpaghettiKart the Mario Kart 64 fan-made PC port gets a big upgrade
- California law to require operating systems to check your age
- Run your own band in the pixel art management game Legends of Rock
- The OrangePi Neo gaming handheld with Manjaro Linux is now "on ice" due to component prices
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
For those unfamiliar with VPN, it's basically LAN over the internet. Unfortunately there is no Linux support for Tunngle yet so I began searching for a solution.
I wanted something easy to setup and manage. So I bumped into [NeoRouter](http://www.neorouter.com/), a free VPN solution, which offered more than I bargained for. NeoRouter allows you to host your own server which means your data doesn't pass from company xxxx before reaching the other computers on the network and more importantly, you don't have to depend on someone else.
I ran my tests on a 30mb download / 1mb upload connection, between Windows 7 and Linux Mint 17. Pinging each other resulted about 35-40ms and I have also used Torchlight 2 in LAN mode for my test. It took a few seconds for one pc to recognize the game I was hosting but once I connected it was literally lag free. I used TeamViewer to view the other computer's screen since it's a few towns apart and whenever I moved my character I could see it moving on the other screen in real time.
I hope this helps someone, if you have any questions I will do my best to answer. :-)