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opengamebenchmarks.org dev here. The idea of the site is to share benchmarks of Steam games that are available both for Linux and Windows (1732 as I write), to compare them, determine bottlenecks, help a user decide if a game is worth buying, etc.
The great folks here at gamingonlinux.com agreed to collaborate with me, by opening this new Forum section: instead of fragmenting the (still relatively slim) userbase of Linux gamers, with thought that a common effort would be a win-win.
You can find a guide on how to benchmark your games here. And feel free to ask me for any details. Happy gaming & benchmarking!
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But if someone is dual booting and has Brutal Legend... would you mind providing benchmarks? I'm curious.
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You can just upload your benchmarks from Linux, and maybe later somebody will post the same game from Windows ;)
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Thanks for the feedback!
So as you can see, there is a table/graph page in which you have a summary of one or several benchmarks. Instead of average/minimum FPS, you have median/IQR (InterQuartile Range), which are more resilient to outliers and address exactly the problems mentioned in the article you linked.
Regarding the video or a more specific description, it really comes to each user; it is indeed possible to use the free "Extra Notes" field to link a video or give a rich description of other benchmark variables.
It is important to notice that this is not a site in which I put my benchmarks like the editorial staff of a videogame magazine; rather, this is a platform for the community, to upload and share their performances.
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keep it up!
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