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I always use ForceFullCompositionPipeline which seems to bugger all.
What are you guys using to reduce it?
Edit: For those wondering, I solved it: https://www.gamingonlinux.com/articles/i-have-finally-found-a-way-to-sort-out-screen-tearing-on-nvidia-with-linux.7213
View PC info
just generate a xorg.conf file:
nvidia-xconfig
and in the Screen section add:
Option "TripleBuffer" "1"
example:
Section "Screen"
Identifier "Screen0"
Device "Device0"
Monitor "Monitor0"
DefaultDepth 24
SubSection "Display"
Depth 24
EndSubSection
Option "TripleBuffer" "1"
EndSection
you can also remove ForceFullCompositionPipeline
works for me with kwin
It seems the tearing only happens on my 4K screen and not my 1080p screen.
View PC info
Triple buffering is enabled for me, but it doesn't help on its own.
View PC info
ForceCompositionPipline fixes everything for me.. but i have no idea about 4K resolution.. might be broken there?
My massive compton start command:
compton --vsync opengl-swc --paint-on-overlay --backend glx --glx-no-stencil -c
View PC info
also recording will be pain with compton. there will be screen tearing on the video