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Dragon Age II & DirectX11
Liothe Aug 19, 2016
DA2 and its' Dx11 renderer for anyone who may be interested. This was done with WINE ver. 1.9.16









graphics at medium


again at high
'

anti-aliasing set to anything other than "off" renders a black screen (apart from the UI)
JudasIscariot Aug 26, 2016
Update to the latest git version of Wine and see if there's any difference. There's been some DX11-related work done but I am not sure if it will help with some of the issues you present.
Liam Dawe Aug 26, 2016
Impressive it's this far though :)
JudasIscariot Aug 26, 2016
Quoting: liamdaweImpressive it's this far though :)

Most definitely :)
libgradev Sep 10, 2016
@Liothe

Out of interest which graphics card do you have - tried here and it isn't letting me set the renderer to DX11...
MaCroX95 Sep 11, 2016
Wow, looks promising :) If we get DX11 support we have pretty much the full game library, I don't think that many developers will choose to restrict themselves to one platform and write games in dx12 instead of vulkan :)
Looks really nice at this point :)
Grimfist Sep 12, 2016
Nice progress on this. And I'm still not completed with Origins + DLCs :D
Liothe Dec 28, 2016
Quoting: libgradev@Liothe

Out of interest which graphics card do you have - tried here and it isn't letting me set the renderer to DX11...

Sorry for late reply!

Game ran using AMDGPU-PRO drivers on a Radeon 290 (with a CIK-patched linux kernel for amdgpu). I have since not been able to set the Dx11 renderer either. Possibly because I switched back to MESA (or maybe 'cause of differing WINE version.. or any other reason).
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