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They don't list it as a Linux game, but I bought this and it certainly allows me to install in Linux.
Actually, I'm not sure what's up with Bundle Stars. I see a few games there that show as Linux compatible on Steam, but not there.
But yeah feral won't see a penny of this sale.
The other topic is that the way money for Steam keys is devided is one of the most important reasons why Linux market share is considered not as attractive as it might be. Very often Linux gamers are not aware, that even if they play on Linux, they don't support Linux gaming at all (they buy Windows key, and play it on Linux).
Personally I would love to see a change in this matter. The problem is that the only thing that can happen is to wait until product is activated and see on which platform it is played. But it would mean that porting company would receive money later - and that's the problem.
Thanks for the replies so far. They have been helpful.
It's little bit more complicated I guess.
I understand it this way:
Steam receives keys from original publisher and those keys are not bound to platform. Then key is bought and activated on specific platform (for example on Linux). Then user plays 40 hours in first week, 30 hours on Linux, 10 on Windows. Steam calculates after a week, that this was a Linux purchase and informs original publisher. Steam takes his commision and original publisher divides the money with the porter according to the contract (it could be 100% of money left, could be less). The different situation is when you buy directly from store of the porter - for example from Feral Store. In such a case Feral receives almost whole piece of cake.
I started to look for it, unfortunately didn't find it so far. Very often such a disussions are covered in comments. However I advise you to read at least Wiki page about stores. It is a good starting point for you I guess.
Always a pleasure to have discussions that move Linux gaming and knowledge of Linux gamers forward.