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Their primary goal is $250.000 but they do have a target for Linux (and Mac) which sadly is at $750.000.
It's an impressive looking kickstarter campaign and looking that how fast it's going up I am sure they will make it but on a personal note I feel they are milking the Linux and Mac key big time by setting that goal $500.000 higher.
It's interesting, I interpret this very differently. The primary goal for them is to get Defence Grid 2 made. That happens at $1m, $250k above the Mac/Linux target. With the way they've structured this, Mac and Linux support is a prerequisite for getting the sequel out the door. I don't think I've seen any other Kickstarter campaign work that way.
Even if the figure is large, Mac and Linux users aren't being thrust out there as some crazy stretch goal that no Windows users will be interested in working towards. I think this is a positive thing.
View PC info
I also find the structure of this campaign to be interesting (with a smaller "funded" target that's well behind the ultimate goal). I think I like the idea of having deliverables all the way up the scale (so that something interesting still comes out of it even if they don't make their Defence Grid 2 target), but as you say, most of those are before the cross platform target. Either way, I see this as being more favourable than the way most other Kickstarter projects have been structured (with nothing after Linux support).
Different countries and languages use different digit separators ;)
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[[COLOR=#55a4f2]Can't I just fund DG2 only?](http://www.kickstarter.com/projects/hiddenpath/defense-grid-2#CantIJustFundDgOnly)[/COLOR]
[LEFT][[COLOR=#55a4f2][FONT=Helvetica Neue]Exactly what do I get for a $15 pledge? Do I get DG2 if we cross $1m raised?](http://www.kickstarter.com/projects/hiddenpath/defense-grid-2#ExacWhatDoIGetForAPledDoIGetDgIfWeCrosMRais)[/FONT][/COLOR][/LEFT]
[LEFT][/LEFT]
This Kickstarter can bring us Linux gamers not only the second Defense Grid native version but also the first on the remastered engine. The first game works sort of on [Wine](http://appdb.winehq.org/objectManager.php?sClass=version&iId=14995) (there are no towers or enemies displayed).