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- Linaro reveal they're collaborating with Valve for the Steam Frame
- Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
- Canonical call for testing their Steam gaming Snap for Arm Linux
- Valve update the Steam Workshop to allow mods to support multiple game versions
- SteamOS 3.7.20 adds the ntsync driver to help improve some game performance
- > See more over 30 days here
- Welcome back to the GamingOnLinux Forum
- Liam Dawe - Will you buy the new Steam Machine?
- grigi - Game recommendation?
- JSVRamirez - Weekend Players' Club 2026-01-09
- Minoscereb - Will you buy the new Steam Frame?
- Arehandoro - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
A 2nd script which is an alternative to fixing the speed issue in the game called "ut-fps".
Goodies folder which contains Chris Donhal's OpenGLDrv, the instruction how to make a server taken from Unreal Wiki in a text form and Loki Compatibility Library.
Now there has been a word where the models temporarily disappear when you get hit, but it seems that it never happened to me while testing it.
[Download](https://community.pcgamingwiki.com/files/file/971-ut-native-linux-451-patched/)
Be sure to read the README-KayX291.txt file!
EDIT: Just got a word that there are issues regarding connecting to severs that use the UTPG version with 451 patch (Multiplay servers for example) and the only way to play em is to run the 436 version of the game (451 is backwards compatible with it). Since the Flibitijibibo one uses the 436 version of the game, I've made a pack that serves as [Extras](https://community.pcgamingwiki.com/files/file/974-extras-for-flibitijibibos-utlinux/) for it.