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To quote the above:
So does it mean Feral are DRM inclined, which causes them to make games Steam exclusives? And what do they exactly mean by "not viable"?
Naturally, the larger publishers they go for do tend to shy away from GOG for whatever reason. However, this isn't a bad point for Feral, they know what sells on Linux and the games they go for just happen to be Steam-only.
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It would be logical then to say, that it's better to direct such requests to publishers who avoid GOG, since if they would agree, according to that above assumption, Feral wouldn't have any blockers either. Yet, he said that we should request it form Feral. Something doesn't fit here.
1. They are "porting > publising" companies not developer or game studios, do not owned any IPs and only publishing rights that being gave by IP owners (dev/game studios). Even do they wanted to publish any games DRM - free, the "last word" decision is on IP owners not them.
2. I think they stuck in the middle. Probably some IP owners have "unfriendly" things (hate is strong words) with GOG (or CDPR)? Probably IP owners prefer Feral to sell games on their own Feral store if they allowed DRM - Free?
3. GOG Galaxy problems, probably?
4. Some NDA-restriction they had to follow like cannot touch certain codes which DRM - Free is almost impossible without modified it.
5. Probably Feral thinks GOG lacking many stuffs than Steam. Let's be honest, Steam is de-facto of PC gaming.
6. Lastly, unknown causes...
@tonR: Can't argue about point 5. Steam is the first name in PC Gaming, however GOG is probably the largest fish in the sea of non-Steam stores and they released quite a few modern popular games. I think the main problem here is devs/publishers accepting DRM-Free, once that wall is down then there's a chance we'll also see Feral ports.
A good example in this case is Aspyr with their port for Observer and Layers of Fear. The Linux versions are both available on GOG and they are most likely so because the developer/IP Owner gave the green light.
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So my only conclusion is that they are either DRM inclined, and until that changes, DRM-free releases are not viable, or GOG somehow reject their games, which would be strange, since GOG aren't averse to releasing games only for some OSes but not for others, even if such versions are available elsewhere. I.e. if GOG can release only for Windows and not for Linux, they should have no problem releasing only for Linux and not for Windows.
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1. Seems they are probably happy Enough with the sales they get from steam and their own store
2. They don't want to have another platform to add into their Support list
3. They are using steam-runtime heavily and don't want to commit to creating everything their own (does GoG have similar runtime lib thing?)
4. They need to convince the original developers/publishers to get into other stores
But maybe they are so against DRM.
They could also release their games on GoG some time after the release on Steam if they are afraid of everybody going to pirate their games, but i guess they just don't want because of the points above.
Its my random thoughts though, some interesting points here.
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It's quite a bloated approach though. It would be proper to only bundle what's strictly necessary (i.e. what's incompatible with system libraries and so on). But as a quick and dirty method it's possible, because Steam runtime consists only of FOSS libraries and is perfectly redistributable.
I'm apologies to all GOL readers but i had to say it. Sometimes, I'm very disappointed with some GOL readers' delusion especially on AAA games and/or publishers.
For example, asking Feral to port the games which that game publisher is totally hate and openly hostile to Linux in general (except if they want to build Linux game servers). Why we need beg to them? They hate us (and our money).
But, if they apologies and/or showing "good faith" on Linux to win us (and our money) back. We should show the "love" back to them. Simple.
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One thing I'm forgot to mention here about devs/game studios greediness is:
MICROTRANSACTION & LOOT BOXES!
I'm totally forgot where I read it (blog or something), but it's state that DRM also one of contributing factor to rise lootboxes.
And how DRM would help to use lootboxes? A game could be even FOSS and have them.
The good news is that lootbox mania is dying down. Battlefront 2 and Shadow of War have already got rid of lootboxes, and publishers will think twice if negative reviews and hatred from gamers are tolerable price for profit from lootboxes. Unfortunately, Denuvo is hated much less than lootboxes, and most people accept DRM. But Denuvo doesn't prevent games from being ported to Linux. RotTR is still Denuvo'd on Windows.
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tl;dr Gog should totally start releasing Linux-only games. :D
Edit: None of the above applies to Feral's own site of course.
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Trying to hide shady behavior, wouldn't make their reputation better either. I'd say it would make it worse, since it's a method to pretend to be who they aren't. At least legacy publishers who insist on DRM have the guts to admit it.
Yes, the above is just hypothetical too.
* Use your favourite search engine to search for "eu study piracy" if you've somehow managed to miss this. Sorry, don't have time to look for a good source right now.