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Help w/ Neverwinter Nights Dedicated Server
14 1 Feb, 2019
I'm tinkering with the idea of hosting a dedicated Neverwinter Nights server. I am trying to use this Docker image, which is sourced from here.

I get the server to run and I got a module to load by copying a mod file from my Steam directory. The problem is I'm so unfamiliar with the technicalities of NWN that I don't know what the default campaign is. Below are the mod files in my Steam directory. Are one of these the default campaign?

Contest Of Champions 0492.mod
The Dark Ranger's Treasure.mod
The Winds of Eremor.mod
To Heir is Human.mod

Do I have to find a player ini file to edit to "unlock" the beginning of the campaign?
QuoteThe modules of the original campaign begin "locked".

Secondly, I haven't found an explanation for a lot of the settings below. Can anyone point me to one? I found some wiki pages but not these details. For example, I have no idea what NWN_PVP=2 means or what the other options are.

NWN_PORT=5121
NWN_MODULE=DockerDemo
NWN_SERVERNAME=I was too lazy to configure my server.
NWN_PUBLICSERVER=0
NWN_MAXCLIENTS=96
NWN_MINLEVEL=1
NWN_MAXLEVEL=40
NWN_PAUSEANDPLAY=1
NWN_PVP=2
NWN_SERVERVAULT=1
NWN_ELC=1
NWN_ILR=1
NWN_GAMETYPE=0
NWN_ONEPARTY=0
NWN_DIFFICULTY=3
NWN_AUTOSAVEINTERVAL=0
NWN_RELOADWHENEMPTY=0
NWN_PLAYERPASSWORD=
NWN_DMPASSWORD=
NWN_ADMINPASSWORD=
NWN_NWSYNCURL=
NWN_NWSYNCHASH=
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