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Image Processing Programs
Cedron commented on 24 May 2019 at 5:22 pm UTC

For those of you interested in image processing programming. [Sarc On]Gosh, how could that possibly be useful in writing a game?[Sarc Off]

I have posted a couple of programs over at the Gambas One forum. Both are in support of answers I've given at DSP.stackexchange.

The first let's you measure angles of edges quite accurately in an image.

The second is intended to find the areas of a photo that are in focus, but the main takeaway is the ability to turn a photo into what appears to be a drawing.

You don't need to install Gambas to look at the code. The source files are plain text and located in a hidden directory called ".src". You do need to install it to run the programs. (PPA: gambas-team/gambas3) It is open source, this message ain't spam, it's a favor to you.


pragatisatpute commented on 25 June 2019 at 5:21 am UTC

Thanks for such an excellent share! I got valuable information here..Thank you!

Cedron commented on 26 June 2019 at 1:01 pm UTC

I appreciate you letting me know.

lindagriffithh commented on 6 July 2019 at 8:48 am UTC

Not easy for me, but thank you! I'm still new to programming!
Do you advise me to use YoloV3?

Cedron commented on 7 July 2019 at 2:38 am UTC

I have never used YoloV3, nor am I familiar with it, so I can't make a recommendation either way. There are many paths to learning programming (and image processing), and not knowing where your are at or where you want to go with it, I can't make any recommendations there either.

I'm an experienced programmer and a mathematician, so I like to do things my own way. I've "reinvented many wheels", "improved many wheels", and used others' "wheels". Which to do depends on circumstances and "the cost" of using pre-existing "wheels".

For rapid desktop application development in Linux, I can whole-heartedly recommend Gambas. It's open source. The downside is that it isn't that widely used, nor cross-platform. Since it is a BASIC dialect, it is quite easy to learn, yet it is very very rich. Rich enough that it is my preferred platform. I can always write a C shared library and call it easily if needed.

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