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So, how would I expose such functionality?
I vaguely recall reading that an environment variable or something of the sort could be used to achieve this.
I'm trying to get OpenGL 4.4 and 4.5 features, since right now, I only have up to OpenGL 4.3 (according to glxinfo).
(My GPU does not support Vulkan, and I don't have the financial means to get a new GPU for another few years.)
Any input would be greatly appreciated!
Last edited by s8as8a on 27 April 2020 at 12:31 am UTC
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MESA_GL_VERSION_OVERRIDE --> e.g "MESA_GL_VERSION_OVERRIDE=4.5"
MESA_GLSL_VERSION_OVERRIDE --> e.g "MESA_GL_VERSION_OVERRIDE=450"
More info:
https://www.mesa3d.org/envvars.html
Last edited by x_wing on 26 April 2020 at 5:32 am UTC
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P.S.
Technically, I think you meant MESA_GLSL_VERSION_OVERRIDE=450, but I got the point! :D
P.P.S.
I find your word choice funny here, given that x-wing is your name. ("These are not the droids you're looking for.") ;)