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I don't understand why it's such a hassle to just update a game to use the latest version of the library... As is the case here (the "Steam" version of "Surviving Mars" cannot "see" the latest version of OpenSSL installed on my system).
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It's simple: it's not lootboxes. Cases like this point it out clearly why nonfree software in general is bad.
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This. If it was an issue with so-called "loot boxes", it'd be fixed the next day!
Of course, that doesn't apply here - but it is the case for so many other games...
Last edited by Cyba.Cowboy on 16 May 2020 at 12:24 am UTC
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The same thing happens with open source as well. It's why I did a talk on Free Software Game Restoration. I was looking at the old Open Game Source articles I have. I tried three of the games. None of them built. Programs released on distros have probably been updated over time by either the maintainer of the software or the packager to keep everything working.
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I meant it exactly like that. It makes no money, they won't do it. If part/whole of the codebase would be free software, fans of the game would be able to fix such issues.
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