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@HerrLange ...My advice would be to use RetroArch, with you as parent curating the emulated game roms..
sudo pacman -S retroarch
With Internet Archive <-- (psst.. this is where the good stuff is at..)
..aught to serve your purpose ;)
and, People need to keep in mind that below 13yo is against Valve/Steam T0S for Steam accounts.. So don't do that..
ps: https://archive.org/donate/
#ArchiveTeam
Last edited by Duck Hunt-Pr0 on 24 April 2021 at 11:36 pm UTC
However the only thing I would criticize is that you have to „bribe“ people to become their friends. Real friendship does not work like this. That you have to mention, especially know with corona caused limited contacts to their real friends.
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One of the best gaming moments I can recall for my 2 youngest was playing PAPO y YO with them. It's an adventure game with themes of family and childhood involved. Don't want to spoil it but it opened up a bunch of conversations about the content for weeks after ending it. Later on we went on to play To The Moon which had the same effect. This was around the time they came together in a Humble Bundle.
The games that stuck out as I recall were Epic Inventor (Wine), Minecraft/Minetest, Icy Tower (Wine), Teeworlds, Crayon Physics Deluxe, SuperTuxKart, Black & White (Wine), Super Street Fighter II (Emu), Fatal Fury Special (Emu), KOF 2002 (Emu), World of Padman, FlatOut, ReVolt (Wine) and HotWheels Beat That! (Wine)
As they got older they got into Doom (1993), Quake 3/Live and other LAN based stuff.
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Mine, 7 y/o, does ok with the text, but is particularly attracted to the farming and mine adventures. The social "friendship" mechanic doesn't really interest them, partly, I think, some of the reading might be a little advanced.
But this got me thinking.... Stay with me on this one... Roguelikes?
Simple gameplay loop, replayability, good variation and steady power curve...
Any kid friendly Roguelikes out there? I'm thinking more in the real time, non gore type? So no Diablo, Caves of Qud, TOME.
Thoughts?
Last edited by denyasis on 19 July 2021 at 12:42 am UTC
I'd be more inclined to say metroidvanias. I'm doing Alwa's Awakening now it that would be great... it's hard as nails, though, so children are more than likely to give up.
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I was perusing last night and Slay the Spire caught my attention. I'm not really into card games (I think?)... But it looked fairly streamlined and the art looked cute.
I'm thinking of getting the children a little something next month as a back to school treat, providing I can afford it and they complete thier summer home work.
Last edited by denyasis on 20 July 2021 at 12:20 am UTC
Also, it never hurts to add Googly Eyes.
Flatout 2 (is prepacked with wine and I had to manually install some libs to get it run)
Parkitect
Especially parkitect seems to be very funny for them. I can really recommend Parkitect for Kids that are able to read and do some basic math.
Islanders
Refunct
The Last Cube (note that you can't remap the keys, so he's been using a controller)
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Popular titles:
- Celeste.
- Crashlands (local multiplayer, controller - usually with me).
- Gang Beasts (local multiplayer, controller).
- Knights & Bikes (local multiplayer, controller - usually with me).
- A bunch of the LEGO games (imported what we had on discs into RPCS3 - local multiplayer, controller).
- Minecraft.
- Octodad (local multiplayer, controller).
- Pikuniku.
- Samorost 3.
- Scribblenauts.
- Slime Rancher.
- Super Bomberman (local multiplayer, controller).
- Unpacking.
Regarding screen time limits that happens quite naturally on weekdays with school + after-school club not leaving much time around dinner before bedtime. On weekends there's a three hour cap per day and no earlier than noon. That last factor easily leads to lots of screen-free days when we end up heading out and doing other stuff until crashing back home exhausted.