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A late April update
Liam Dawe 1 May
Hi everyone, Liam here for another monthly overview. As per usual: these will only happen when we have something to say, don't expect one of these every single month :). This was first posted on our Patreon.

New "Meta" article tag

- Taking on some feedback from others, we now have a "Meta" article tag. This will contain mostly anything that is not about a specific game for those who don't want their feed full of individual game news. Happy to take on feedback about this and remember you can submit tags to articles if you feel one is missing.

- We want you to be able to get the news you want, hopefully that's another good step to help you filter stuff. As a reminder on this: every single article tag has an RSS feed you can follow for specific topics!


VR

Thanks to supporter and contributor Scaine, we have secure a Valve Index (not here yet). This means we can continue covering all aspects of Linux gaming, now including the VR side too! Expect to see more VR news on GOL. Massive thank you to Scaine for doing this for us!


Misc

- Forgot to say in the March update that the Crowdfunding Page now has a pretty url.

- The Crowdfunding Page was SQL optimized, loading time went down from averages of 0.13 to averages of 0.06 thanks to less SQL queries which brings down the load on the GOL server overall :)

- Moved the article share buttons to sit with the bookmark / likes button for the layout to be more consistent based on feedback.

- Fixed the markdown parser for comments / forum post for links to not be so greedy with parenthesis at the end. The REGEX was rewritten and it now supports quotes around an URL to ensure it's captured properly. (thanks for the help Fabrizio)

- Article comments AJAX pagination system was upgraded. It now displays the new page in the URL, also fixed long-quotes and the like button not appearing when switching pages with it.

- We have relaxed the need to have a real name for article submissions. However, for anyone who wants to do so the username still need to be sane.

- Helped test the Linux port of Across the Obelisk to be ready for release (out now!).

- Gave advice to the developer of Wildfire Swap on how to fix launching properly on Linux from Steam. Electron strikes again. Same issue we covered before with the older APICO demo, Transformice and a few others, something about Steam it doesn't like so it needs to do this:

LD_PRELOAD="" %command%

- Advised the developer of HOW WE KNOW WE'RE ALIVE on Unity + Linux builds, along with a fix for NVIDIA issues.

- Advised the developer of WorldBox on standalone Linux packing. A Linux build is now up if you buy it.

- Will also be advising the developer of Fearmonium in future, as they're encountering some Linux issues.

If you know a developer who wants professional-level testing help for Linux, feel free to send them over to us. As always our email is open: contact@gamingonlinux.com.

New articles since last update: ~209
wwwow Scaine you are the man 👍🏼
that's just awesome now VR NEWS!! can't wait
Julius 2 May
Yeah, Linux VR needs more coverage. It really works quite well these days. But HL:Alyx will keep Liam from posting updates ;)
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