While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Linaro reveal they're collaborating with Valve for the Steam Frame
- Mesa RADV driver on Linux looks set for a big ray tracing performance boost
- Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
- 007 First Light gets PC specifications released and that's a lot of RAM needed
- SteamOS 3.7.19 arrives with a bunch of essential bug fixes
- > See more over 30 days here
- Game recommendation?
- Arehandoro - Will you buy the new Steam Frame?
- Arehandoro - Welcome back to the GamingOnLinux Forum
- Liam Dawe - Does anyone game and capture card on linux mint?
- LoudTechie - Will you buy the new Steam Machine?
- Gooda - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
My idea is to port these games by adding some general/common UI to it (list of actions + search bar for actions). Or we can port these games to web... But (in both cases) I will also add graphics to it. Yes - graphics such like locations/persons/items/etc. I known, that I cannot except something amazing, but maybe we can port some games.
How to acquire graphics? I think, maybe there is way to use AI? Or train a new AI to generate fantasy images. We simply create web page, allowing players control one's hero. Next, we cut descriptions of each location and put it to AI. We also cut descriptions of MOBS and items and put it to AI. Some goals couldn't be reached, probably. For example: we would not position graphics, put shown it near text, that describe the same entity and location graphic at top of browser window.
I am searching new way to gather money and this is my idea. I have little Linux/Bash/Python/HTML/CSS/JavaScript/C/Emscripten knowledge. Someone like to join?
And of course... compile espeak to emscripten (I seen espeak compiled to emscripten on web), so also blind people could play.
I was late: https://www.reddit.com/r/MUD/comments/u02mtc/lets_talk_about_mud_and_ai/
Last edited by Lachu on 14 Dec 2022 at 3:28 pm UTC