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In this case, companies more frequently prefer to abandon games for Windows/Linux/Mac. In this case, they focus on selling games for Android and porting them to iOS. It's a more profitable market for many of them.
More interestingly, more games for Android than for Linux x86-64 make Proton useless in these situations.
Linux isn't a replacement for Windows.
Transgaming did an incredible job with Cider for Mac. I can't say it about Cedega/WineX for Linux, which was a failure.
Wine/Proton creates unrealistic expectations among Linux users. It's easy for some companies to increase this need for a better version of Wine. Unfortunately, it's impossible to fulfill these dreams and expectations.
Proton/Wine will never be better than Windows because it's a technology developed and controlled by Microsoft. Of course, it could be possible to fulfill these expectations when Microsoft starts developing its version of Wine. I think it's unlikely to happen soon.
I can't say it's a perfect system. Sometimes, I think that Linux is as horrible system like Windows. On the other hand, I have many games for Linux that I didn't buy for Windows or download only versions for Linux. Now, I can't even download some of them or buy them for Windows.
Does it mean that Linux is a better choice for me than Windows?
Sometimes, I don't have a choice, and it was a matter of preference among systems.
I don't see the answer to this question in this discussion.
Do you see a value and sense in using Linux as the tool to run some native games for Linux?
Windows is a unique platform for running games for Windows. We will get the "better version" with a unique name in the next few years.
Last edited by gbudny on 25 June 2023 at 2:42 pm UTC
No, it's apt because there are a lot of those eON monstrosities.
Bioshock Infinite, too.
Every stinking one of those runs like utter shit these days, if they work at all.
The point is, I'd rather have a game working well through Proton.
Last edited by Grogan on 25 June 2023 at 4:31 pm UTC
Tech support schmeck support... I've never had much luck with that. Has anybody ever tried "tech support" for a software product? You'll be better off asking other users in forums and such. Maybe somebody knows a solution, instead of those canned idiots whose real job seems to be getting you to go away.
Maintenance is important, but nobody guarantees that it works, not even $3000 productivity software. If it runs afoul of changing APIs later, they'll have a paid upgrade that fixes you up.
The difference is that they are just coming right out and telling you to your face that they can't support every configuration. With games now it's not a big risk (easy to refund).
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But I'll add a caveat to how annoying it is.
Let's look at games like Skyrim. They work wonderfully in Proton. But there is no mod management, and that game definitely is enhanced by mods.
Let's poke at the Forgotten Realms: The Archives (vol 1-3). On Steam it does not list Linux support. GOG has the Linux installers. But most people these days would love to use the Goldbox Companion, which is a windows binary. Just reading this post shows how annoying the situation can be; https://forum-ubuntuusers-de.translate.goog/topic/goldbox-rpgs-gold-box-companion/?_x_tr_sl=de&_x_tr_tl=en&_x_tr_hl=en
I can think of many other cases where using Proton, due to third party utilities to make the game better / more modern just gets in the way. Native in these cases would be much better. (I haven't tried it yet, but can you even get real MIDI working through DosBOX running through Wine?)
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When game companies say "play our games on Linux, using Proton. We support that and will ensure our updates don't break things."
I'm not going to shell out £60 of my own money on a product that a) isn't supported by the developer, and b) may not work tomorrow (if it even works today).