While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- The "video game preservation service" Myrient is shutting down in March
- Discord delay global rollout of age verification to improve transparency and add more options
- Firefox 148.0 arrives with AI controls
- FINAL FANTASY VII arrives on GOG with a new edition live on Steam too
- SpaghettiKart the Mario Kart 64 fan-made PC port gets a big upgrade
- > See more over 30 days here
- steam overlay performance monitor - issues
- Xpander - Nacon under financial troubles... no new WRC game (?)
- Xpander - Establishing root of ownership for Steam account
- Nonjuffo - Total Noob general questions about gaming and squeezing every oun…
- GustyGhost - Looking for Linux MMORPG sandbox players (Open Source–friendly …
- Jarmer - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
For what I see OpenLara is the only one with linux native one, but I can be wrong, I only scan quickly the pages.
What do you think ?
For the original experience, only TR1X was created from dissembling the original game binaries so gameplay should be an exact match. TR1X should be Linux compatible now that it's using FFmpeg and SDL. Just the devs are Windows based and seem to like unnecessarily using docker so no instructions for building by directly with meson but it should work.
So CroftEngine over OpenLara but I feel TR1X may now be better with original gameplay and many level, texture and audio fixes.