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- Valve wins legal battle against patent troll Rothschild and associated companies
- Game manager Lutris v0.5.20 released with Proton upgrades, store updates and much more
- Rocket League is adding Easy Anti-Cheat, Psyonix say Linux will still be supported with Proton
- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
- Godot Engine suffering from lots of "AI slop" code submissions
- > See more over 30 days here
- KDE Plasma in Linux Mint
- Caldathras - I think I found my Discord alternative
- Pyrate - Help! Steam ignoring gamepad
- szorza - Total Noob general questions about gaming and squeezing every oun…
- Caldathras - Small update for article comments and forum posts
- Liam Dawe - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
On a more serious note software fragmentation is not as much important for running video games as it seems due to the monolithic nature of the kernel and other arcane reason. Games wants to use the graphics card and don't care much about Linux hundreds of option for a PDF reader or file explorer, there is basically one driver for vendor that everybody use and that's it. There are some problem with fragmentation but steam has solved them with ease (Steam Runtime and in a way proton, I think Liam made an article on what really is Steam Play). The result is that the world of recent distro is less fragmented that let say windows with people still using 7.