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- Linaro reveal they're collaborating with Valve for the Steam Frame
- Mesa RADV driver on Linux looks set for a big ray tracing performance boost
- Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
- 007 First Light gets PC specifications released and that's a lot of RAM needed
- SteamOS 3.7.19 arrives with a bunch of essential bug fixes
- > See more over 30 days here
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
So, I jumped on my laptop, and made the attempt. I got one game running, but there were a few things I still had to figure out: how to grant access to GPU acceleration (add to the video group) and how to forward sound (paprefs > enable network access, PULSE_SERVER=localhost). Eventually I put together a reliable script to launch games as other users, and I didn't notice any performance impact. Going even further, I removed file permissions for "other", restricted access to UID changing programs, and I added special firewall rules for users, so I had one user for offline games without internet access and one that had internet access, with some local access restrictions.
This was fair bit of work, but I actually thought it was rather fun. And there were other benefits, like teaching me how to apply the same isolation to programs like web browsers.
Do any of you practice some form of game software isolation?
Update 03/07/15
For anyone who might have been interested, I have now posted the scripts I'm using on Github: [https://github.com/ntfwc/sudo-x](https://github.com/ntfwc/sudo-x)