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Mesa 25.2.1 was released on August 20th bringing some essential bug fixes for the current latest feature release of open source Linux graphics drivers. The Mesa developers generally tell people to wait until this first bug fix before upgrading production systems, as new feature releases always have a little something they might miss.

From the release notes the main bug fixes are:

  • d3d10umd: Build regression on 25.2.0-rc1
  • nvk/nak regression: memory_model.message_passing fails on KeplerA
  • [ANV] dEQP-VK.api.copy_and_blit.copy_commands2.image_to_buffer_transfer_queue.2d_images.whole_r32g32b32_uint_linear and possibly others asserts on LNL
  • Build dependency on intel_wa.h missing in Intel vulkan driver
  • Missing polygons/vertices in CS2 on BMG
  • `vn_ring`: use-after-release crash after `vn_ring_destroy` on Virtio-Vulkan
  • venus: vkmark –winsys headless segfault (regression)
  • Vulkan headless WSI crashes when initializing swapchain on Asahi Linux running Apple M1 Max

Here's the current release schedule for the next few Mesa releases:

Branch

Expected date

Release

Notes

25.1

2025-08-27

25.1.9

Last planned 25.1.x release.

25.2

2025-09-03

25.2.2

2025-09-17

25.2.3

2025-10-01

25.2.4

Article taken from GamingOnLinux.com.
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scaine 4 hours ago
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I think I understood maybe one bullet point in those release notes, so I continue to be amazed by the people who deal with low level graphics stuff. Legends.
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